Game Info[edit | edit source]
- 100% of the Culture from Wonders and Improvements is added to the Tourism output of the city.
- +100% Tourism output for Great Works in this city
- +1 Happiness with Universal Healthcare tenet (any Ideology)
Strategy[edit | edit source]
The National Visitor Center is the ultimate weapon for achieving the new cultural victory. Consider VERY carefully where you build it, because its effect is exponentially greater the more Wonders and Culture-producing sites there are in the area of the city! Paradoxically, sometimes its effect may be greater when not in the Capital!
Because the center becomes available quite late, you should be ready to build it right away (so as not to lag behind other players pursuing their victory types). So, take care to build Hotels in all your cities even before you research Telecommunications - this shouldn't be a problem, since if you're striving for a cultural victory, you should be building Hotels anyway, and they don't cost any maintenance.
Civilopedia entry[edit | edit source]
A Visitor Center is a location that provides information to the travelers to a specific site or area. Most common are the government-run visitor centers which provide information and suggestions on visiting the area's attractions, lodging and costs as well as maps, brochures and memorabilia. The first simple visitor centers were located at railroad stations, and maintained by the railroad companies in the hopes of fostering repeated visits. Today, most towns and cities have a visitor center of some sort with the same aim.