- 15% attack bonus when fighting in friendly territory (Vanilla and ).
- Reduces Unit Gold Maintenance costs by 33% ().
Nationalism is the policy that emphasizes the importance and uniqueness of the state. The state is the mother and father of the people, and the people love the state. Everybody has the national flag flying from their home, and everybody attends the founding day parade of military personnel and cool hardware. Nationalist states are often quite powerful, as the people work tirelessly for the state's advancement. However, internal criticism of the state may be stifled, which can limit the state's ability to correct itself if it goes off course.
|Civilization V Social Policies |
|Civilization V Ideological Tenets |
|Freedom||Level 1||Avant Garde • Capitalism • Civil Society • Covert Action • Creative Expression • Economic Union • Universal Healthcare|
|Level 2||Arsenal of Democracy • New Deal • Their Finest Hour • Universal Suffrage • Urbanization • Volunteer Army|
|Level 3||Media Culture • Space Procurements • Treaty Organization|
|Order||Level 1||Double Agents • Hero of the People • Patriotic War • Skyscrapers • Socialist Realism • Universal Healthcare • Young Pioneers|
|Level 2||Academy of Sciences • Cultural Revolution • Five-Year Plan • Party Leadership • Resettlement • Workers' Faculties|
|Level 3||Dictatorship of the Proletariat • Iron Curtain • Spaceflight Pioneers|
|Autocracy||Level 1||Elite Forces • Fortified Borders • Futurism • Industrial Espionage • Mobilization • United Front • Universal Healthcare|
|Level 2||Lightning Warfare • Militarism • Nationalism • Police State • Third Alternative • Total War|
|Level 3||Clausewitz's Legacy • Cult of Personality • Gunboat Diplomacy|