Native American cities are cities that can be founded by the Native American civilization in Call to Power II. The first city founded is the capital, and the names of future cities are chosen in the order they appear on the list below.
The names listed are default names; players can change their cities' names if they choose.
List of cities[]
Founding Order | City Name | Notes |
---|---|---|
1 | Sioux | |
2 | Cherokee | Southeastern indigenous North American tribe |
3 | Mohawk | |
4 | Iroquois | |
5 | Navajo | Southwestern indigenous North American tribe |
6 | Apache | Southwestern indigenous North American tribe |
7 | Seminole | |
8 | Nez Percé | |
9 | Cheyenne | |
10 | Commanche | |
11 | Inuit | |
12 | Chickasaw | |
13 | Hopi | |
14 | Blackfoot | |
15 | Havasupai | |
16 | Kiowa | |
17 | Ojibwe | |
18 | Wyandot | |
19 | Secwepemc | |
20 | Zuni | |
21 | Tulalip | |
22 | Powhatan | |
23 | Shinnecock | |
24 | Taino | |
25 | Choctaw | |
26 | Abenaki | |
27 | Chumash | |
28 | Potawatomi | |
29 | Umpqua | |
30 | Mechoopda | |
Remade in Apolyton Edition | ||
8 | Nez Perce | |
Added in Apolyton Edition | ||
31 | Dakota | |
32 | Crow | |
33 | Omaha | |
34 | Pawnee | |
35 | Oglala | |
36 | Adirondack | |
37 | Arapaho | |
38 | Chenango | |
39 | Cree | |
40 | Missouri | |
41 | Arkansas | |
42 | Cheektowaga | |
43 | Lackawanna | |
44 | Simcoe | |
45 | Niagara | |
46 | Lycoming | |
47 | Tioga | |
48 | Iowa | |
49 | Niskayuna | |
50 | Cohoes |
See also[]
- Native American cities in other games