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Natural Philosophy is an Economic Policy Card in Civilization VI.

Strategy[]

Natural Philosophy is the first Economic Policy which boosts something other than Gold Gold or Production Production. It is naturally more efficient the more Campuses you have, but it also becomes progressively more efficient the larger their adjacency bonuses are. For example, a Campus with a bonus of +1 will gain another +1 from this policy (for a total of +2), while a Campus with a +3 bonus will reach a total of +6. Since every single point of a yield type counts in Civilization VI, and most of the time the gain is absolute rather than proportionate, Natural Philosophy will only be worth it if you have more than one Campus and/or your Campuses have good adjacency bonuses - otherwise, it won't be worth it to spend an Economic Policy Economic slot just to gain a modest 1 or 2 Science Science.

Of course, you will also have to take into consideration whether or not you really need the Science Science boost. If you are already managing a fast technical progress, then it will probably be more worthwhile to go with other Economic Policies. On the other hand, if you are playing as the Greeks with their civilization ability Plato's Republic (additional Wildcard Policy Card slot in any government), then this card is all but a default peacetime pick. This holds particularly true with Classical Republic or Merchant Republic as your government.

This policy is a must when playing as Korea, as their Seowon has a base adjacency of 4 Science Science. Since this policy doubles Campus adjacency bonuses, this gives Korea a huge boost in Science Science. This policy will also impact Arabia's Madrasa, boosting the amount of Faith Faith depending on the adjacency bonus of the Campus it is in.

Natural Philosophy can impact Production Production if you have chosen the Golden Age Golden Age Dedication Heartbeat of Steam, which gives a Production Production bonus equal to the Campus adjacency. A Campus surrounded by Mountains under this condition would generate +12 Science Science and Production Production.

Civilopedia entry[]

From the days of Aristotle, natural philosophy was the study of the physical world, the first systematic “science.” Every other science – biology, physics, chemistry, astronomy, mathematics, and all – has its roots in natural philosophy, and most of Aristotle’s predecessors such as Parmenides, Heraclitus, and Democritus centered their beliefs on the natural order. Aristotle’s conceptions of the laws that govern the real world, set down in the Corpus Aristotelicum (the bits that survived), prevailed into the Middle Ages. Although the empirical study and understanding of everything would separate into various scientific disciplines, it all began with natural philosophy. And now the boundaries between the disciplines are getting blurry again.

Civilization VI Policy Cards [edit]
Military Policy
Military
After Action Reports R&F-OnlyAgogeBastionsChivalryConscriptionCraftsmen GS-OnlyDefense of the MotherlandDisciplineDrill Manuals GS-OnlyEquestrian Orders GS-OnlyFeudal ContractForce Modernization GS-OnlyGrande ArméeIntegrated Space CellInternational WatersLevée en MasseLightning WarfareLimesLimitanei R&F-OnlyLogisticsManeuverMaritime IndustriesMartial LawMilitary FirstMilitary ResearchNational IdentityNative ConquestPatriotic WarPress GangsProfessional ArmyPropagandaRaidResource Management GS-OnlyRetainersRetinues GS-OnlySackSecond Strike Capability R&F-OnlyStrategic Air ForceSurveyTheir Finest HourThird Alternative GS-OnlyTotal WarVeterancyWars of Religion
Economic Policy
Economic
AestheticsCaravansariesCivil Prestige R&F-OnlyCollectivizationColonial OfficesColonial TaxesColonizationCorvéeCraftsmenEcommerceEconomic UnionExpropriationFive-Year PlanFree MarketGod KingGothic ArchitectureGrand OperaHeritage TourismIlkumInsulaeLand SurveyorsLiberalismMarket EconomyMedina QuarterMeritocracyNatural PhilosophyNaval InfrastructureNew DealOnline CommunitiesPublic TransportPublic WorksRationalismReligious OrdersResource ManagementSatellite BroadcastsScriptureSerfdomSimultaneumSkyscrapersSports MediaThird AlternativeTown ChartersTrade ConfederationTriangular TradeUrban Planning
Diplomatic Policy
Diplomatic
Arsenal of DemocracyCharismatic LeaderCollective ActivismColonial Offices GS-OnlyColonial Taxes GS-OnlyCommunications OfficeContainmentCryptographyDiplomatic LeagueGunboat DiplomacyInternational Space AgencyMachiavellianismMerchant ConfederationMusic Censorship GS-OnlyNuclear EspionagePolice StatePraetorium R&F-OnlyRajWisselbanken R&F-Only
Wildcard Policy
Wildcard
Aerospace Contractors GS-OnlyAutocratic Legacy R&F-OnlyCommunist Legacy R&F-OnlyDefense of the Motherland GS-OnlyDemocratic Legacy R&F-OnlyDiplomatic Capital GS-OnlyFascist Legacy R&F-OnlyFrescoesGlobal Coalition GS-OnlyHallyu GS-OnlyInspirationIntegrated Attack Logistics GS-OnlyInventionLaissez-FaireLiterary TraditionMartial Law GS-OnlyMercantile Legacy R&F-OnlyMilitary OrganizationMonarchic Legacy R&F-OnlyNavigationNobel PrizeNon-State Actors GS-OnlyOligarchic Legacy R&F-OnlyRabblerousing GS-OnlyRepublican Legacy R&F-OnlyRevelationScience Foundations GS-OnlySpace Tourism GS-OnlyStrategosSymphoniesTheir Finest Hour GS-OnlyTheocratic Legacy R&F-OnlyTraveling Merchants
Dark Age Policy
Dark R&F-Only
Automated Workforce GS-OnlyCollectivism R&F-OnlyCyber Warfare GS-OnlyDecentralization1Despotic Paternalism1Disinformation Campaign GS-OnlyElite Forces R&F-OnlyFlower Power GS-OnlyInquisition R&F-OnlyIsolationism R&F-OnlyLetters of Marque R&F-OnlyMonasticism R&F-OnlyRobber Barons R&F-OnlyRogue State R&F-OnlySamoderzhaviye1Soft Targets1Twilight Valor R&F-Only
Golden Age Policy
Golden1
Culture Industry1Exodus of the Evangelists1Free Inquiry1Heartbeat of Steam1Mandala State1Military-Industrial Complex1Monumentality1Popular Front1Praetorian Guard1Reform the Coinage1Sakdina1Sky and Stars1Solidarity1To Arms!1Wish You Were Here1
1 Dramatic Ages mode only
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
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