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Neural Interface is an advance in Civilization: Call to Power.

Summary[]

The fifth Electrical Advance, the Neural Interface merges the worlds of digital data and human comprehension. With the Bio Memory Chip surgically implanted into the young, science increases by 50% overall. The Sensorium eradicates overcrowding and pollution-related unhappiness. Yet the Bio-chip holds a darker side, embodied in the lurking Cyber Ninja, an agent open to any price.

Great Library entry[]

Learning from the mind chip and borrowing atomic resonance techniques, scientists of the middle 24th century developed methods for recording and transferring personalities from body to silicon and back. These methods culminated in the development of the Neural Interface, a system that enabled a person to download" a personality into his own brain. While at first specializing in personality and intelligence exchange, later versions of the machines provided virtual worlds that gave users simulated sensory experience. When used for incarceration, such worlds were altered appropriately.

Civilization: Call to Power Advances
Ancient Age Agriculture Alchemy Astronomy Bronzeworking Bureaucracy Domestication Engineering Geometry Hullmaking Ironworking Jurisprudence Mining Monarchy Philosophy Religion Shipbuilding Stirrup Stoneworking Theocracy Tool-Making Trade Writing
Renaissance Age Age of Reason Agricultural Revolution Banking Cannon-Making Cavalry Tactics Classical Education Democracy Economics Gunpowder Industrial Revolution Machine Tools Mechanical Clock Medicine Nationalism Ocean-Faring Optics Perspective Physics Printing Press Republic
Modern Age Aerodynamics Chemistry Communism Computer Conservation Corporation Electricity Electrification Explosives Fascism Genetics Global Defense Globenet Jet Propulsion Mass Media Mass Production Oil Refining Pharmaceuticals Quantum Physics Railroad Rocketry Space Flight Steel Tank Warfare
Genetic Age AI Surveillance Advanced Composites Arcologies Corporate Republic Cryonics Ecotopia Fuel Cells Fusion Genetic Tailoring Human Cloning Nano-Assembly Neural Interface Robotics Sea Colonies Smart Materials Space Colonies Superconductor Technocracy Unified Physics
Diamond Age Alien Archaeology Asteroid Mining Cloaking Digital Encryption Eden Project Gaia Theory Life Extension Mind Control Subneural Ad Ultra-Pressure Machinery Virtual Democracy Wormholes Zero-G Industry
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