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New Deal is an Economic Policy Card in Civilization VI. In Gathering Storm, it is only available after adopting Democracy as a government.
Strategy[]
In vanilla Civilization VI and Rise and Fall, New Deal's substantial penalty to Gold output makes it an off-putting policy at best. Gathering Storm removes this penalty, but adds the restriction that it can only be unlocked after adopting Democracy. Since Democracy is already a fine government for players who like forming Alliances and making purchases with Gold, New Deal becomes much better for helping their cities and their economies grow in tandem.
Civilopedia entry[]
The Great Depression devastated the world. In some countries it led to the rise of totalitarian governments (Mussolini’s Italy, for example); in others, it led to political realignment (Britain) or the rise of Communist parties (France). In the United States, the Depression led to the New Deal, a series of domestic programs championed by then-President Franklin Roosevelt. These laws, executive initiatives, and presidential decrees aimed at relief for the unemployed and poor, recovery for American industry, and reforms to economic oversight. Although most of the New Deal programs have faded away, some of the alphabet soup remains in place: FDIC, FCIC, FHA, TVA, SEC along with the most extensive of all, the Social Security System.
See also[]
- New Deal in other games