Node | |
---|---|
Maintenance | None |
Required technology | Autonomous Systems |
Yields | +2 |
Notes | Tile Improvement buildable by Worker units on any terrain. Provides:
|
Game Info
An advanced improvement that yields Energy and bolsters healing of nearby units.
Technology Upgrade:
- +1 Science (Hypercomputing)
- +1 Production with 12 points in Supremacy
Strategy
Nodes are an alternative to Generators that can bolster units in a defensive war.