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The Nubian Pyramid is a unique tile improvement of the Nubian civilization in Civilization VI. It must be built on Desert, Desert (Hills) or Floodplains (in Gathering Storm, Desert Floodplains only) tiles.


While not being one of the most powerful unique improvements in the game, the Nubian Pyramid, when used correctly, can be extremely useful. Nubia is a civilization focused on building districts thanks to Amanitore's leader ability, Kandake of Meroë, which makes it so Nubian Pyramids provide an extra 20% production bonus towards districts in the city if the pyramid is adjacent to the city center. However this does pose an issue considering the pyramid can only be placed on desert, desert hills, and desert floodplains and these tiles are not often suitable for settling. The price of settling near these unfavorable tiles is slightly offset by both the extra Production Production and Gold Gold from mines and luxuries respectively provided by Nubia's ability and the +2 Food Food inherent yield of the pyramid (boosted to +3 Food Food if adjacent to the city center). The best way to use the pyramid is to place cities on the outskirts of desert to gain the 20% production bonus and spam the improvement onto every flat desert tile in the desert to gain extra food and faith. It would be remiss to not mention the other part of the pyramids ability, which is gaining +1 yield of every adjacent district (based on their respective yields). However, due to the general lack of adjacency bonus opportunities in deserts and the poor yields on the Nubian Pyramid you would be better off placing districts in better position.

Civilopedia entry[]

During their on-again/off-again periods of mutual conflict, Nubia found its culture influenced by the powerful Egyptian dynasties further down the Nile. Nubian burial customs would eventually come to resemble those of Egypt. Nubia’s Kingdom of Kush began burying its kings and queens in pyramids sometime in the First Millennium BCE.

Nubia took a vastly different approach to its pyramids than Egypt. Rather than build immense tomb complexes that bankrupted their state, they opted for a more practical method: smaller pyramids with no more than a 26 ft (8 m) wide base, steep sides that rose at a sharp angle in the air, and an ornate entry chamber that extended from the pyramid tomb. Though treasure hunters plundered most of these pyramids since Nubia's fall, the pyramids remain a powerful testament to Nubia's legacy.


Related achievements[]

Pyramid Scheme
Pyramid Scheme
As Nubia, earn six different adjacency bonuses on a Nubian Pyramid
A pun on an actual marketing strategy with the same name where people are being recruited based on promises rather than investments.
Civilization VI Improvements [edit]
Standard AirstripCampFarmFishing BoatsFortGeothermal Plant GS-Only.pngLumber MillMineMissile SiloMountain Tunnel GS-Only.pngNational ParkOffshore Oil RigOffshore Wind Farm GS-Only.pngOil WellPasturePlantationQuarryRailroad GS-Only.pngSeaside ResortSeastead GS-Only.pngSki Resort GS-Only.pngSolar Farm GS-Only.pngWind Farm GS-Only.png
Unique ChâteauChemamull R&F-Only.pngFeitoria1Golf Course R&F-Only.pngGreat WallHacienda1Ice Hockey Rink GS-Only.pngKampung1KurganMekewap R&F-Only.pngMissionNubian Pyramid1Open-Air Museum GS-Only.pngOutback Station1 GS-Only.pngPairidaeza1Polder R&F-Only.pngQhapaq Ñan GS-Only.pngRock-Hewn Church1Roman FortSphinxStepwellTerrace Farm GS-Only.pngZiggurat
City-state Alcázar1Batey1Cahokia Mounds GS-Only.pngColossal HeadsMahavihara1Moai GS-Only.pngMonastery1Nazca Line GS-Only.pngTrading Dome1
Governor R&F-Only.png City Park R&F-Only.pngFishery R&F-Only.png
Modes only Barricade4Corporation3Industry3Modernized Trap4Reinforced Barricade4Trap4Vampire Castle2
1 Requires a DLC2 Secret Societies mode only • 3 Monopolies and Corporations mode only • 4 Zombie Defense mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.