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Nuclear Power is an advance in Call to Power II.

Gameplay[]

Nuclear Power is an Advance both promising and ominous. Nuclear Plants offer Cities a relatively safe power source that reduces pollution. Nuclear Submarines replace the old diesel Submarine with greater range, capacity and firepower.

The Nuclear Missile, however, is a fearsome development in the arena of combat, with its threat of long-term devastation and radioactive pollution should they ever be used in a conflict.

Great Library entry[]

In 1938, the German chemists Otto Hahn and Fritz Strassmann discovered nuclear fission. By bombarding uranium with neutrons in an attempt to create elements heavier than uranium, they unwittingly induced a fission reaction. When a particle such as a neuron hits the nucleus of a uranium atom, it causes it to split into two fission fragments of roughly the same atomic composition. This process releases a large amount of thermal energy, as well as gamma rays and a few free neutrons, which in turn fission other uranium nuclei. This series of fissions constitutes a chain reaction, which yields a constant supply of nuclear energy. If these reactions could be controlled, scientists theorized, then one would have a supply of energy much cleaner than conventional oil, gas and coal-burning power plants. In the late 1950s an early '60s, a few commercial nuclear power plants were built. The most successful of these used water as a cooling system for reactors. The demand for nuclear plants skyrocketed in the mid-1960s and early '70s but dropped off in the later part of the decade, due to a decline in need, coupled with public fears about the danger of nuclear meltdown.

In 1954, the first nuclear submarine, the USS Nautilus, was commissioned. Powered by a small amount of enriched uranium, the small reactor needed no oxygen at all, allowing the Nautilus to travel submerged for extended periods with no need to surface. Nuclear power made larger, more powerful and more effective submarines available, forever changing the nature of naval combat in the second half of the 20th century.

Nuclear weapons were developed even earlier than power plants. Conventional cruise missiles could be outfitted with a nuclear warhead that, when detonated would spark a plutonium fission reaction. The U.S. bombing of Hiroshima and Nagasaki, with two uranium fission bombs, was a horrifying demonstration of the military applications of nuclear fission.

Call to Power II Advances
Ancient Age Agriculture Alchemy Ballistics Bronze Working Concrete Drama Feudalism Geometry Horse Riding Iron Working Jurisprudence Masonry Monarchy Philosophy Religion Ship Building Slave Labor Stone Working Toolmaking Trade Writing
Renaissance Age Agricultural Revolution Modern Metallurgy Hull Making Ocean Faring Naval Tactics Gunpowder Cannon Making Cavalry Tactics Banking Optics Chemistry Age of Reason Physics Theology Fascism Bureaucracy Classical Education Printing Press Nationalism Democracy
Modern Age Advanced Infantry Tactics Advanced Naval Tactics Advanced Urban Planning Aerodynamics Communism Computer Conservation Corporate Republic Corporation Criminal Code Economics Electricity Explosives Global Defense Global Economics Guided Weapon Systems Industrial Revolution Internal Combustion Jet Propulsion Mass Media Mass Production Mass Transit Modern Medicine Naval Aviation Oil Refining Pharmaceuticals Quantum Physics Radar Railroad Supersonic Flight Tank Warfare Vertical-Flight Aircraft
Genetic Age AI Surveillance Advanced Composites Arcologies Chaos Theory Digital Encryption Fluid Breathing Fuel Cells Genetics Global Communications Nano-Assembly Neural Interface Nuclear Power Robotics Space Flight Superconductor Technocracy
Diamond Age Cybernetics Ecotopia Fusion Gaia Controller Gaia Theory Gene Therapy Genetic Tailoring Human Cloning Life Extension Nano-Machines Nano-Warfare Neural Reprogramming Plasma Weaponry Smart Materials Ultrapressure Machines Unified Physics Virtual Democracy
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