Game Info[edit | edit source]
Terrain feature found on desert tiles.
- Base yield: 3 Food, 1 Gold
- +1 Food, +1 Production with Petra
- +2 Gold with Bazaar (Arabia only)
- +1 Faith with Desert Folklore Religious belief
Counts as land for moving purposes, but nothing can be constructed on it. Provides all surrounding land tiles with fresh water.
Strategy[edit | edit source]
An oasis is great news for a civilization which needs to establish a city in the desert. Although it can't be improved, its base yield is already good: it provides the precious Food, a very rare resource in desert areas, and it is the only terrain feature which yields Gold after Brave New World! This makes oases very valuable in the early and middle game - try to include them in your borders ASAP.
Civilopedia entry[edit | edit source]
An oasis is an especially lush and verdant area within a desert, usually because it sits atop a source of clean and plentiful water. Oases are extremely valuable resources in an otherwise barren and lifeless desert, and countless battles have been fought between desperate desert tribesmen to possess them.