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{{Terrain feature (Civ6)|found on = {{Icon6|Desert}} Desert tiles|yield mod = +3 {{Food6}}
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{{Terrain feature (Civ6)|found on = {{Icon6|Desert}} Desert tiles|yield total = +3 {{Food6}}
   
+1 {{Gold6}}|yield total = +3 {{Food6}}
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+1 {{Gold6}}|yield mod = +3 {{Food6}}
   
+1 {{Gold6}}|movement = 1|other = Provide fresh water to adjacent tiles|improvements = Cannot be improved}}
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+1 {{Gold6}}|movement = 1|appeal = +1 to adjacent tiles|other = Provide fresh water to adjacent tiles|improvements = Cannot be improved|bonus = None|strategic = {{Icon6|Antiquity Site}}|luxury = None}}
 
'''Oases''' are a [[Terrain (Civ6)#Features|terrain feature]] in ''[[Civilization VI]]''. Oases are found on flat inland {{Link6|Desert}} tiles.
 
'''Oases''' are a [[Terrain (Civ6)#Features|terrain feature]] in ''[[Civilization VI]]''. Oases are found on flat inland {{Link6|Desert}} tiles.
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* '''Yields:''' +3 {{Food6}}, +1 {{Gold6}}. Additional +2 {{Food6}}, +1 {{Production6}} and +2 {{Gold6}} with [[Petra (Civ6)|Petra Wonder]].
 
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* '''Movement needed:''' 1 {{Movement6}} MP. It is considered a land tile.
Oasis tiles have a base yield of +3 {{Food6}} and +1 {{Gold6}}. The [[Lady of the Reeds and Marshes (Civ6)|Lady of the Reeds and Marshes]] pantheon increases the yield of Oasis tiles by an additional +1 {{Production6}}. Like [[Lake (Civ6)|Lake]] tiles, Oases provide fresh water to adjacent tiles, though there is no movement penalty for embarking/disembarking on an Oasis.
 
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* '''Additional traits:'''
 
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** Provides Fresh water to adjacent tiles
Oasis tiles cannot be developed with [[Tile improvement (Civ6)|tile improvements]], [[District (Civ6)|districts]], or [[Wonder (Civ6)|wonders]]. [[City (Civ6)|Cities]] may not be founded on Oasis tiles.
 
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** Can provide Fresh water via an [[Aqueduct (Civ6)|Aqueduct]]
 
** The [[Lady of the Reeds and Marshes (Civ6)|Lady of the Reeds and Marshes]] pantheon increases the yield of Oasis tiles by an additional +1 {{Production6}}
 
** Cannot be developed with [[Tile improvement (Civ6)|tile improvements]], [[District (Civ6)|districts]], or [[Wonder (Civ6)|wonders]]. [[City (Civ6)|Cities]] may not be founded on Oasis tiles.
   
 
==Strategy==
 
==Strategy==
Oases are a handy terrain feature in the desert, ensuring both food and fresh water even in the absence of {{Link6|Floodplains}} (Oases are usually found far from Rivers in the desert). Feel free to found a [[City (Civ6)|City]] near it. Note, however, that the Oasis is in fact a type of a mini-lake, so you cannot place anything on it - not a [[District (Civ6)|District]], nor a [[Wonder (Civ6)|Wonder]] or [[Tile Improvement (Civ6)|Tile Improvement]]. On the other hand, its shallow waters don't even hinder normal movement (unlike most other terrain features).
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Oases are a handy terrain feature in the desert, ensuring both food and fresh water even in the absence of {{Link6|Floodplains}} (Oases are usually found far from Rivers in the desert). Feel free to found a [[City (Civ6)|City]] near it, as an alternative to founding it near a [[River (Civ6)|River]]. Note, however, that the Oasis is in fact a type of a mini-lake, so you cannot place anything on it - not a [[District (Civ6)|District]], nor a [[Wonder (Civ6)|Wonder]] or [[Tile Improvement (Civ6)|Tile Improvement]]. On the other hand, its shallow waters don't even hinder normal movement (unlike most other terrain features).
   
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Also, since an Oasis is found literally in the middle of the Desert, you will have to think well whether it is really worth it to found a city near it! Unless there are Hills, resources, rivers or other terrain types nearby, a city there will have no way to sustain itself or produce anything! Unless, of course, you manage to construct [[Petra (Civ6)|Petra]], which will convert the entire desert nearby into fertile and productive land. The Oasis tile itself will also benefit from the effect of [[Petra (Civ6)|Wonder]], and becomes a quite accomplished tile.
Oases do benefit from the effect of the [[Petra (Civ6)|Petra Wonder]], and becomes a quite accomplished tile.
 
   
 
==Civilopedia entry==
 
==Civilopedia entry==
 
The stuff of legends, and vital for those wandering about the desert, oases sit atop a source of clean and plentiful water. Tales have been told of these wonderful outposts in an otherwise barren and lifeless land ... and battles fought to control them.
 
The stuff of legends, and vital for those wandering about the desert, oases sit atop a source of clean and plentiful water. Tales have been told of these wonderful outposts in an otherwise barren and lifeless land ... and battles fought to control them.
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== Gallery ==
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<gallery>
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Oasis tile in-game (Civ6).png|An Oasis tile, as seen in-game
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</gallery>
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[[ru:Оазис (Civ6)]]

Revision as of 17:16, 18 September 2019

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Oases are a terrain feature in Civilization VI. Oases are found on flat inland Desert tiles.

Strategy

Oases are a handy terrain feature in the desert, ensuring both food and fresh water even in the absence of Floodplains (Oases are usually found far from Rivers in the desert). Feel free to found a City near it, as an alternative to founding it near a River. Note, however, that the Oasis is in fact a type of a mini-lake, so you cannot place anything on it - not a District, nor a Wonder or Tile Improvement. On the other hand, its shallow waters don't even hinder normal movement (unlike most other terrain features).

Also, since an Oasis is found literally in the middle of the Desert, you will have to think well whether it is really worth it to found a city near it! Unless there are Hills, resources, rivers or other terrain types nearby, a city there will have no way to sustain itself or produce anything! Unless, of course, you manage to construct Petra, which will convert the entire desert nearby into fertile and productive land. The Oasis tile itself will also benefit from the effect of Wonder, and becomes a quite accomplished tile.

Civilopedia entry

The stuff of legends, and vital for those wandering about the desert, oases sit atop a source of clean and plentiful water. Tales have been told of these wonderful outposts in an otherwise barren and lifeless land ... and battles fought to control them.

Gallery