Civilization Wiki
Advertisement

BackArrowGreen Back to List of terrains
Ocean is a base terrain in Civilization VI. It comprises all water expanses which are outside the shelf area, farther from land.

  • Base yield: +1 Food Food
  • Impassable for sea travel until researching Cartography

Strategy

Ocean tiles do not provide much for a city, and almost never have any resources unlike the Coast. Fortunately (since you cannot found a city in the water, like in Civilization: Beyond Earth: Rising Tide), you usually won't need to worry about that, because you will have few or no Ocean tiles close enough for a city to work.

For all naval and embarked units, oceans are impassible until the Cartography technology is researched (or for Norway, the Shipbuilding tech). Thus, they present an insurmountable obstacle to early game exploration, and it is usual for different continents to remain separate (without contact with each other) until someone researches the necessary tech to sail in ocean.

Civilopedia entry

The deep waters of the oceans scared mankind for much of history, braved only by the likes of the Polynesians and Vikings. But, once Europeans began sailing across them and colonizing everything, the world began to shrink ... until today, when people cross them without trepidation.

Gallery

Advertisement