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{{Government (Civ6)
==BREAKING NEWS USER ZERO ONE HAS BEEN PROVEN GUILTY OF COMMITING THE FLORIDA HIGH SCHOOL MURDERS. HE IS NOW UNDER DETENTION OF THE MIAMI COUNTY JAIL AND IS GOING TO BE UNDER TRIAL AND SENTANCED TO THE DEATH PENALTY BY ELECTRIC CHAIR. AS OF RIGHT NOW HE IS NO LONGER ABLE TO EDIT THE WIKIA. ZERO ONE’s REAL NAME IS NIKOLAS CRUZ AND HAS PLEAD GUILTY TO 17 COUNTS OF MURDER, PEOPLE ACROSS THE WORLD INCLUDING DONALD TRUMP HAVE CALLED HIM A COLD BLOODED MURDER. USER: ZEROONE TOLD THE MEDIA, I HATE BLACK PEOPLE AND I HATE PEOPLE OF COLOR. I WISH TO KILL ANY PERSON WHO IS BLACK AND DOES NOT HAVE ANY TRACE OF WHITE BLOOD. HELP ME SPONSOR BY KILLING ALL BLACKS AND JOINING KKK. USER MYTHRIL WYRM IS ALSO UNDER PRISON FOR DOING SUTHERLAND SPRINGS. MYTHRIL WYRM NAMED DEVAN SAYS HE WISHES ALL CHRISTAINS AND PEOPLE OF RELIGION ARE REMOVED FROM SOCIETY, MYTHRIL WYRM IS INTEROGATED IN GUANTANAMO BAY PRISON IN CUBA AND IS FACING TORTURE OF ALLEGEDLY PLANNING TO JOIN ISISStrategy==
 
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|name = Oligarchy
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|era = Classical
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|reqcivic = Political Philosophy
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|military = 1
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|economic = 1
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|diplomatic = 1
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|wildcard = 1
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|effect = All Land Melee {{Link6|units}} gain +4 {{Strength6}} Combat Strength.
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{{R&F}} All land melee, anti-cavalry, and naval melee class {{Link6|units}} gain +4 {{Strength6}} Combat Strength.
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|legacy_bonus = Bonus combat experience for {{Link6|units}} (20%, plus 1% for every 5 turns on Standard speed).
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{{R&F}} +20% Unit Experience.
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}}
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'''Oligarchy''' is a form of [[Government (Civ6)|government]] that is available after completing the [[Political Philosophy (Civ6)|Political Philosophy]] civic. It offers the most well-rounded card selection available during the [[Classical Era (Civ6)|Classical]] era, as well as a major boost to early-game {{StrengthIcon6}} [[Combat (Civ6)#Combat statistics|combat strength]].
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In ''[[Civilization VI: Rise and Fall]]'', changing governments after adopting Oligarchy and constructing a Tier 1 government [[Buildings (Civ6)|building]] ([[Ancestral Hall (Civ6)|Ancestral Hall]], [[Audience Chamber (Civ6)|Audience Chamber]], or [[Warlord's Throne (Civ6)|Warlord's Throne]]) unlocks '''Oligarchic Legacy''', a Wildcard policy that provides all land melee, anti-cavalry, and naval melee class [[Units (Civ6)|units]] with +4 {{Strength6}} Combat Strength.
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==Strategy==
 
For civilizations such as [[Greek (Civ6)|Greece]] under {{Link6|Gorgo}}, using Oligarchy is almost a given. Other civilizations whose leader bonuses deal with combat strength, such as [[Tomyris (Civ6)|Tomyris']] [[Scythian (Civ6)|Scythia]], can also make great use of Oligarchy's strength bonus if played correctly. Even [[American (Civ6)|America]], historically known as a mid-to-late game civilization, can use this government type to launch devastating early wars with a collective total of +9 combat strength while utilizing Oligarchy's legacy bonus in record time. Note though that Oligarchy's combat bonus applies only to [[Units (Civ6)#Melee|land melee units]], so in early game, that would be just warriors and swordsmen. Overall, Oligarchy makes for an extremely well-rounded government style for the Classical era.
 
For civilizations such as [[Greek (Civ6)|Greece]] under {{Link6|Gorgo}}, using Oligarchy is almost a given. Other civilizations whose leader bonuses deal with combat strength, such as [[Tomyris (Civ6)|Tomyris']] [[Scythian (Civ6)|Scythia]], can also make great use of Oligarchy's strength bonus if played correctly. Even [[American (Civ6)|America]], historically known as a mid-to-late game civilization, can use this government type to launch devastating early wars with a collective total of +9 combat strength while utilizing Oligarchy's legacy bonus in record time. Note though that Oligarchy's combat bonus applies only to [[Units (Civ6)#Melee|land melee units]], so in early game, that would be just warriors and swordsmen. Overall, Oligarchy makes for an extremely well-rounded government style for the Classical era.
   

Revision as of 05:06, 18 February 2018

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Oligarchy is a form of government that is available after completing the Political Philosophy civic. It offers the most well-rounded card selection available during the Classical era, as well as a major boost to early-game Strength combat strength.

In Civilization VI: Rise and Fall, changing governments after adopting Oligarchy and constructing a Tier 1 government building (Ancestral Hall, Audience Chamber, or Warlord's Throne) unlocks Oligarchic Legacy, a Wildcard policy that provides all land melee, anti-cavalry, and naval melee class units with +4 Strength Combat Strength.

Strategy

For civilizations such as Greece under Gorgo, using Oligarchy is almost a given. Other civilizations whose leader bonuses deal with combat strength, such as Tomyris' Scythia, can also make great use of Oligarchy's strength bonus if played correctly. Even America, historically known as a mid-to-late game civilization, can use this government type to launch devastating early wars with a collective total of +9 combat strength while utilizing Oligarchy's legacy bonus in record time. Note though that Oligarchy's combat bonus applies only to land melee units, so in early game, that would be just warriors and swordsmen. Overall, Oligarchy makes for an extremely well-rounded government style for the Classical era.

Civilopedia entry

Like all of civilization’s important words, the Greeks coined the term “oligarchy” to mean “ruled by the few.” Whether distinguished from the hoi polloi by family ties, religious or military prestige, personal achievements, or other attributes – Aristotle used the term to refer to rule by the rich, and Plato in The Republic argued for rule by an educated elite – the oligarchs determine what issues should be on the political agenda, debate these, and then decide “for the good of the people.” Depending on the qualifications imposed to be an oligarch, oligarchy is a fairly efficient form of government; although it does have an unfortunate tendency to become tyrannical.

Not surprisingly, the most notable oligarchies in history are found in ancient Greece – Corinth, Sparta, Thebes, in fact all the major city-states… except the democratic Athenians. However, recent works by political scholars such as the German sociologist Robert Michels argue there is an “Iron Law of Oligarchy” whereby all forms of government tend inevitably towards oligarchy. Even in representative democracies, the practical demands of governance results in the concentration of political power in a small group, in a monolithic bureaucracy, and in rigorous means to control dissention. Which may be a good thing, as the historian Spencer Weart claims that oligarchies rarely make war on each other.

Civilization VI Governments [edit]
AutocracyCatholic Monarchy1ChiefdomClassical RepublicColonial Government1CommunismCorporate Libertarianism GS-OnlyDemocracyDigital Democracy GS-OnlyFascismKandake1Merchant RepublicMonarchyOligarchyPenal Settlement1Pharaoh1State Government1Synthetic Technocracy GS-OnlyThalassocracy1Theocracy
1 Specific scenarios only

GS-Only Added in the Gathering Storm expansion pack.