Organized Religion is a religious civic that gives a bonus to production in cities of the state religion, and allows a city with a religion to build Missionaries of that religion regardless of whether or not the city has a Monastery of that religion.
Organized religion is also a key component for an early diplomatic victory. Since missionaries can be trained in the cities who followed that religion and also having the state religion and building the Apostolic palace. use this civic as an advantage while your missionaries are sent to foreign cities to convert their civilization to follow the religion.
An organized religion is one in which there is a central authority which interprets or determines theology, which decides which ceremonies are to be performed at which times, and which appoints priests or holy men to keep worshipers on the correct path. The central authority may be a rigid and powerful hierarchy with great religious and secular power, or it may be a group of elders who meet periodically to discuss matters of importance to their members.
An organized religion can be a mighty thing, more powerful than kings or despots. Its followers may provide it with great wealth, and may construct mighty edifices in their gods' honor. Usually, however, organized religions are less powerful than that and must live in uneasy harmony with the local secular governments.
|Civilization IV Civics |
|Government||Despotism • Hereditary Rule • Police State • Representation • Universal Suffrage|
|Legal||Barbarism • Bureaucracy • Free Speech • Nationhood • Vassalage|
|Labor||Caste System • Emancipation • Serfdom • Slavery • Tribalism|
|Economy||Decentralization • Environmentalism • Free Market • Mercantilism • State Property|
|Religion||Free Religion • Organized Religion • Pacifism • Paganism • Theocracy|