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Organized Religion is a social policy in Civilization V. It is part of the Piety tree.

Organizing the pious feelings of the masses with the effective leadership of a central church has many benefits. Most of these, however, are evident in the two main religious buildings, which reflect the new level of dedication of your society in every detail: architecture, decoration, splendor, wealth. This, in turn, increases their own Faith effect over the populace.

Game Info[]

Strategy[]

Being the requirement for mostly all other Policies in the tree, adopting Organized Religion first is usually the sensible choice. Besides unlocking higher-end Policies, the additional Faith Faith per building is great in the beginning of the game - both for founding a Pantheon and later, a Religion. Note, however, that if you have no religious buildings at all, you will be wasting a Policy slot, so aim at building at least one Shrine before - or right after - adopting this Policy.

Civilopedia entry[]

Organized religion is one in which a number of people follow the same religious practices and have the same beliefs. The religion may have priests who intercede with higher powers on behalf of the believers or who set/interpret the religion's rules. There may be a complicated hierarchy of priests and other religious leaders. The religion may have temples or other sanctums in which the people pray and worship. Generally the believers contribute money to support the religion, its priests and buildings.

Generally, organized religion is a force of stability within a culture. People who share a religion have something important in common, and although strangers are less likely to murder each other. It can also be quite divisive as well - historically many organized religions have seen other religions as threats or abominations, and more than one war has been fought over whose god is God.

Civilization V Social Policies [edit]
Tradition

AristocracyLanded EliteLegalismMonarchyOligarchy

Liberty

CitizenshipCollective RuleMeritocracyRepresentationRepublic

Honor

DisciplineMilitary CasteMilitary TraditionProfessional ArmyWarrior Code

Piety

Free ReligionMandate of HeavenOrganized ReligionReformationReligious ToleranceTheocracy

Patronage

AestheticsConsulatesCultural DiplomacyEducated EliteMerchant ConfederacyPhilanthropyScholasticism

Commerce

EntrepreneurshipMercantilismMercenary ArmyMerchant NavyNaval TraditionProtectionismTrade Unions Wagon Trains

Rationalism

Free ThoughtHumanismScientific RevolutionSecularismSovereignty

Aesthetics

Artistic GeniusCultural CentersCultural Exchange Fine ArtsFlourishing of the Arts

Exploration

Maritime InfrastructureMerchant NavyNaval TraditionNavigation SchoolTreasure Fleets

Freedom

Civil SocietyConstitutionDemocracyFree SpeechUniversal Suffrage

Autocracy

FascismMilitarismPolice StatePopulismTotal War

Order

CommunismNationalismPlanned EconomySocialismUnited Front

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