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The Outback Station is a unique tile improvement of the Australian civilization in Civilization VI. It must be built on Grassland, Plains, Desert, or Desert Hills tiles.

StrategyEdit

With the Outback Station, the Australians can change even barren deserts into rich and productive land. While its Civ6Food Food and Civ6Production Production bonuses are initially small, the adjacency bonuses it earns from Pastures, Steam Power, and Rapid Deployment can eventually make its yields quite impressive. To maximize these yields, found cities near Cattle (Civ6) Cattle, Sheep (Civ6) Sheep, and Horses (Civ6) Horses. After improving these resources with Pastures, encircle them with Outback Stations and watch your cities grow into sprawling metropolises.

If you have no resources on which to build Pastures near a city, you can still help it grow and develop quickly by building a cluster of four Outback Stations nearby (which will eventually provide +2 Civ6Food Food and Civ6Production Production each).

Civilopedia entryEdit

Outback stations are known for their broad expanses of land, livestock herds, and self-sufficiency. Somewhat analogous to a ranch, the distinctly Australian stations are run by graziers in remote and somewhat inhospitable areas. They are often immense to compensate for thinly productive grazing ground and the occasional drought. Predictably, cattle stations stock cattle and sheep stations stock sheep. Wild dingoes find sheep to be delicious and defenseless, so graziers in dingo-infested areas traditionally shifted their stock to the (mostly) dingo-proof cattle.

TriviaEdit

  • The fence that surrounds an Outback Station will extend to cover any adjacent Outback Stations and Pastures.

GalleryEdit

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