- "Hidden in the glorious wildness like unmined gold."
– John Muir
Païtiti is a three-tile impassable Natural Wonder in Civilization VI that was added in the Maya & Gran Colombia Pack. Each Wonder tile provides +2 Culture, +3 Gold and 2 Appeal to adjacent tiles. It also gives a major adjacency bonus to Theater Squares and Commercial Hubs. Cities that own tiles of Païtiti gain a +4 Gold bonus on its international Trade Routes.
Strategy[edit | edit source]
Simply put, Païtiti is a better version of both Piopiotahi and the Cliffs of Dover, giving more total yields on more tiles, as well as not being locked next to coastal tiles. The extra adjacency to Theatre Squares and Commercial Hubs only makes this wonder stronger, and replacing a tile adjacent to Païtiti with either of these districts is an even better move provided you create the other one on the other side of Païtiti. Lastly, try to split up the tiles so you can potentially have 3 cities getting +4 Gold bonus on each international Trade Route.
Civilopedia entry[edit | edit source]
Humans, ever on the search for “lost cities,” particularly Lost Cities of Gold, tend to gravitate towards legends of great wealth and prosperity. Like most mystical cities, the prevailing thought is that Païtiti exists deep within the unknown wilds just waiting to be discovered. The Inca saw the city as the last safe haven from the Spanish Conquest. However, others (predominantly non-Incan explorers from the 1600s) perceived the city to be a treasure trove just waiting to be plundered. The legends of Païtiti’s wealth were perpetuated by the attack of Francisco Pizarro and his murder of Atahualpa, the last ruler of the Inca. He searched for the remaining gold said to exist, but Pizarro never received all of the alleged gold he tried so desperately to gain from his conquest. Despite multiple expeditions into the “unknown” jungles of the Amazon, no explorer has yet discovered the location of Païtiti.