FANDOM


(+ interwiki)
 
(13 intermediate revisions by 7 users not shown)
Line 1: Line 1:
 
{{national wonder (Civ5)
 
{{national wonder (Civ5)
 
|name = Palace
 
|name = Palace
|cost =
+
|cost = 1
 
|culture = 1
 
|culture = 1
 
|building1 =
 
|building1 =
Line 8: Line 8:
 
|quote =
 
|quote =
 
|quoted =
 
|quoted =
|effect = *+3 {{production5}}
+
|effect = *+3 {{production5}} Production
*+3 {{science5}}
+
*+3 {{science5}} Science
*+3 {{gold5}}
+
*+3 {{gold5}} Gold
*+2 {{strength5}}}}
+
*+2 {{strength5}} Defense
 
*Indicates the capital city
 
*Indicates the capital city
*Cities connected by a road to the capital produce additional gold
+
*Cities connected by a road to the capital produce additional gold}}{{seewp|Palace}}
  +
==Game Info==
  +
Indicates that a given city is the {{Capital5}} Capital of the empire. Built automatically in the first city you establish.
  +
*Connecting other cities to the {{Capital5}} Capital by Road will produce additional {{Gold5}} Gold
  +
*+3 {{Production5}} Production, +3 {{Science5}} Science, +3 {{Gold5}} Gold, +1 {{Culture5}} Culture
  +
*+2 {{Strength5}} Defense
  +
*{{BNW}} 1 Great Work of Art or Artifact slot
  +
*{{PositiveText|+1 {{Production5}} Production, {{Culture5}} Culture, {{Gold5}} Gold, {{Faith5}} Faith and {{Science5}} Science with '''God King''' Religious Belief}}
   
  +
==Strategy==
  +
Your '''Palace''' is the seat of your government. In the very beginning of the game it provides a significant portion of your capital city's {{Gold5}} Gold and {{Production5}} Production, boosts {{Science5}} Science output, and is the only source of {{Culture5}} Culture. It also forms the heart of your empire's trading network.
   
==Game Info:==
+
At all times, the Palace is considered the seat of your government in regards to [[Domination victory (Civ5)|domination victory]]. Although the Palace is automatically rebuilt in another city if your capital is captured, it can still be a terrible blow to your civilization (and also makes you ineligible to win a domination victory until you get it back). Protect your Palace well!
Indicates this City is the Capital of the empire.
 
   
Connecting other Cities to the Capital by Road will produce additional Gold.
+
==Civilopedia entry==
  +
A palace is the residence of a civilization's ruler. The term is somewhat anachronistic, dating back to a time when most countries were ruled by kings or other hereditary leaders. Nowadays modern rulers live in ornate buildings called something like "the People's House" or "the Place of Justice," but the effect is the same. Palaces (and their modern equivalents) are designed to do three things: to provide the ruler with access to the people and communications necessary to rule, to defend the leader from attack, and to impress upon subjects and foreign visitors the leader's importance and grandeur.
   
+2 Production, +3 Science, +2 Gold
+
[[es:Palacio (V)]]
+
[[ru:Дворец (Civ5)]]
==Strategy:==
 
Your palace is the seat of your government. Early in the game it provides a significant portion of your capital city's culture, gold, science, and production. It also forms the heart of your empire's trading system. Although the palace is automatically rebuilt in another city if your capital is captured, it can still be a terrible blow to your civilization (and it makes it impossible for you to win a Domination victory until you get it back). Protect your palace!
 
==Historical Info:==
 
A palace is the residence of a civilization's ruler. The term is somewhat anachronistic, dating back to a time when most countries were ruled by kings or other hereditary leaders. Nowadays modern rulers live in ornate buildings called something like "the People's House" or "the Place of Justice," but the effect is the same. Palaces (and their modern equivalents) are designed to do three things: to provide the ruler with access to the people and communications necessary to rule, to defend the leader from attack, and to impress upon subjects and foreign visitors the leader's importance and grandeur.
 

Latest revision as of 07:23, September 17, 2019

Palace
Palace (Civ5)

National wonder in Civilization V

20xProduction5 1
20xCulture5

1

Required Buildings
Technology
Effect
  • +3 20xProduction5 Production
  • +3 20xScience5 Science
  • +3 20xGold5 Gold
  • +2 20xStrength5 Defense
  • Indicates the capital city
  • Cities connected by a road to the capital produce additional gold
BackArrowGreen Back to the list of wonders
Fair-use-wikipedia-logo
Wikipedia has a page called:

Game InfoEdit

Indicates that a given city is the Capital5 Capital of the empire. Built automatically in the first city you establish.

  • Connecting other cities to the Capital5 Capital by Road will produce additional 20xGold5 Gold
  • +3 20xProduction5 Production, +3 20xScience5 Science, +3 20xGold5 Gold, +1 20xCulture5 Culture
  • +2 20xStrength5 Defense
  • BNW-only 1 Great Work of Art or Artifact slot
  • +1 20xProduction5 Production, 20xCulture5 Culture, 20xGold5 Gold, 20xfaith5 Faith and 20xScience5 Science with God King Religious Belief

StrategyEdit

Your Palace is the seat of your government. In the very beginning of the game it provides a significant portion of your capital city's 20xGold5 Gold and 20xProduction5 Production, boosts 20xScience5 Science output, and is the only source of 20xCulture5 Culture. It also forms the heart of your empire's trading network.

At all times, the Palace is considered the seat of your government in regards to domination victory. Although the Palace is automatically rebuilt in another city if your capital is captured, it can still be a terrible blow to your civilization (and also makes you ineligible to win a domination victory until you get it back). Protect your Palace well!

Civilopedia entryEdit

A palace is the residence of a civilization's ruler. The term is somewhat anachronistic, dating back to a time when most countries were ruled by kings or other hereditary leaders. Nowadays modern rulers live in ornate buildings called something like "the People's House" or "the Place of Justice," but the effect is the same. Palaces (and their modern equivalents) are designed to do three things: to provide the ruler with access to the people and communications necessary to rule, to defend the leader from attack, and to impress upon subjects and foreign visitors the leader's importance and grandeur.

Community content is available under CC-BY-SA unless otherwise noted.