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The Paratrooper is a unit in Civilization: Call to Power.

Summary[]

The Transport provides rapid movement of Paratroopers who can be paradropped at strategic locations up to 20 tiles away.

Great Library entry[]

In the 1980's and 1990's, the U.S. Army increasingly focused on rapidly deployed forces, relying on air transportation to establish a holding force until slower sea transports converged on the regional hot spot. Paratroopers were able to conduct this mission perfectly. Quiet and covert, they were able to drop anywhere within a range of over two thousand miles to disrupt the enemy zones of control.

See also[]

Civilization: Call to Power Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Pod Cavalry Cleric Corporate Branch Crawler Cyber Ninja Destroyer Diplomat Eco Ranger Ecoterrorist Fascist Fighter Fire Trireme Fusion Tank Infector Interceptor Knight Lawyer Legion Leviathan Longship Machine Gunner Marine Mobile SAM Mounted Archer Musketeer Nuke Paratrooper Phalanx Phantom Pikeman Plasma Destroyer Plasmatica Samurai Sea Engineer Settler Ship of the Line Slaver Space Bomber Space Engineer Space Fighter Space Plane Spy Spy Plane Star Cruiser Stealth Bomber Stealth Sub Storm Marine Submarine Subneural Ad Swarm Tank Televangelist Trireme Troop Ship War Walker Warrior Wormhole Probe
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