Path to Nirvana is a scenario in Civilization VI that was released with the Khmer and Indonesia Civilization & Scenario Pack.
Intro[]
May the blessings of Heaven descend upon you, o ruler! Many religions are practiced in these lands, and many creeds promise salvation. Will you spread your word into the hearts of the people? Or will these souls be swayed by other creeds?
Gameplay[]
In this scenario, you control one of seven different East Asian civilizations, each of which begins play with one or more civics discovered and its own religion with a fixed set of beliefs. Science,
Gold,
Tourism, and diplomacy are disabled, cultural borders are fixed, Traders do not build roads, and features cannot be removed. The Commercial Hub and Harbor districts and their buildings provide
Culture and
Production instead of their usual yields, and the Mosque, Pagoda, Stupa, and Wat are all unlocked by Printing (though a civ still needs the appropriate belief to build or purchase them).
Religious units play a pivotal role in this scenario: they all start with a Promotion, and each class has its own promotion table. They can also be trained at a
Production cost equal to their base
Faith purchasing cost.
Every city-state in this scenario except Kashgar provides a Suzerain bonus determined by its type, and the bonuses for becoming the Suzerain of multiple city-states of the same type are not cumulative. In addition, civs can convert city-states to their religion by sending them Envoys, each of which adds 300 Religious pressure.
At the end of 50 turns, you and all the other players receive Victory Points (VP) at the rate of 1 per point of Faith you are generating each turn, 1 per
Citizen following your religion, and 20 per foreign city following your religion. The player with the most VP wins.
Civilizations[]
- China
- Civic(s): Early Empire
- Religion: Taoism (River Goddess, Feed the World, Pagoda, Monastic Isolation)
- Chola
- Civic(s): Celestial Navigation
- Religion: Shaivism (Sacred Path, Linga, Stewardship, Yoga)
- Ghaznavid
- Civic(s): Celestial Navigation, Currency, Early Empire
- Religion: Islam (Desert Folklore, Religious Community, Mosque, Pilgrimage)
- Indonesia
- Civic(s): Celestial Navigation
- Religion: Hindu Dharma (God of the Sea, Great Nusantara, Kampung, Itinerant Preachers)
- Khmer
- Civic(s): Early Empire, Engineering, Mysticism
- Religion: Theravada Buddhism (Stone Circles, Dāna, Wat, World Church)
- Pala
- Civic(s): Mysticism
- Religion: Mahayana Buddhism (Earth Goddess, Work Ethic, Mahayana Stupa, Holy Order)
- Tufan
- Civic(s): Mysticism
- Religion: Vajrayana Buddhism (God of the Open Sky, Zen Meditation, Vajrayana Stupa, Missionary Zeal)
Special Features[]
City-States[]
Type | City-State | Suzerain Bonus |
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Dali | Provides +1 ![]() |
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Delhi | Your ![]() ![]() |
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Gaochang | Provides +1 ![]() |
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Goa | Your districts on or next to Coast tiles provide +2 ![]() |
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Heian | Your districts on or next to Coast tiles provide +2 ![]() |
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Kaesong | Your ![]() ![]() |
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Kashgar | Your ![]() ![]() |
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Khotan | Provides +1 ![]() |
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Kucha | Your Trading Posts in foreign cities provide +1 ![]() ![]() |
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Lamphun | Your Bonus resources behave like Luxury resources, providing 1 ![]() |
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Lamuri | Your ![]() ![]() |
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Malabang | Your ![]() ![]() |
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Pagan | Your ![]() ![]() |
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Palembang | Provides +1 ![]() |
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Samarkand | Provides +1 ![]() |
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Somnath | Your ![]() ![]() |
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Temasek | Your Bonus resources behave like Luxury resources, providing 1 ![]() |
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Thăng Long | Your districts on or next to Coast tiles provide +2 ![]() |
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Tondo | Your districts on or next to Coast tiles provide +2 ![]() |
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Turpan | Your ![]() ![]() |
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Ujjain | Your Bonus resources behave like Luxury resources, providing 1 ![]() |
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Vijaya | Your ![]() ![]() |
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Xingqing | Your Bonus resources behave like Luxury resources, providing 1 ![]() |
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Zhongjing | Your Trading Posts in foreign cities provide +1 ![]() ![]() |
Units[]
Promotions[]
- Alchemist
- Guide
- Interpreter
- Master
- Practitioner
- Propagator
- Sage
- Sangha
- Teacher
- Traveler
- Walk on Water
Civics[]
- Astronomy
- Banking
- Celestial Navigation
- Compass
- Construction
- Currency
- Engineering
- Machinery
- Papermaking
- Printing
Governments[]
Policy Cards[]
Religions[]
Beliefs[]
- Dāna
- Great Nusantara
- Kampung
- Linga
- Mahayana Stupa
- Vajrayana Stupa
- Yoga
Related achievements[]
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Do You Have A Moment To Talk About Salvation?
Convert 3 opposing Holy Cities in the Path to Nirvana scenario.
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What is Matter? Nevermind.
Win the Path to Nirvana scenario on Deity.
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What is Mind? No Matter.
Win the Path to Nirvana scenario on any difficulty.
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Civilization VI Scenarios [edit] |
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Ancient Rivals • Cavalry and Cannonades • Conquests of Alexander1 • Gifts of the Nile1 • Global Thermonuclear War • Hallowed Ground • Jadwiga's Legacy1 • Outback Tycoon1 • Path to Nirvana1 • Pirates • Red Death • The Black Death ![]() ![]() |
1 Requires a DLC
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