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Philosophy is an advance in Call to Power II.

Gameplay[]

Philosophy is the pursuit of wisdom. It elevates the consciousness of citizens and gives them an opportunity to speculate on some of the most basic conventions of human being. The Academy is the central place in a city in which one studies such things. Aristotle's Lyceum was one of the first formalized centers of philosophical study.

Great Library entry[]

Throughout world history, the term "philosophy" (from the Greek word philosophia, "love of wisdom") has meant many different things. It encompassed the pursuit of wisdom, the understanding of the universe as a whole, the examination of morals, values and ethics, and the attempt to promote rationality and clear thinking through the codification of rules governing human thought. At its core, philosophy was an analysis of the basis for fundamental beliefs and an examination of the expression of such beliefs. Its pursuit was the mark of an intellectually robust civilization. It was a reflective pursuit, with no explicitly defined subject matter. Much like science, it was a mental operation that could be exercised on any area or subject. Because of this flexibility, philosophy, and its subcategories ethics, logic and metaphysics, formed the basis of rational thought processes that spawned many of the scientific and cultural advances in history.

Call to Power II Advances
Ancient Age Agriculture Alchemy Ballistics Bronze Working Concrete Drama Feudalism Geometry Horse Riding Iron Working Jurisprudence Masonry Monarchy Philosophy Religion Ship Building Slave Labor Stone Working Toolmaking Trade Writing
Renaissance Age Agricultural Revolution Modern Metallurgy Hull Making Ocean Faring Naval Tactics Gunpowder Cannon Making Cavalry Tactics Banking Optics Chemistry Age of Reason Physics Theology Fascism Bureaucracy Classical Education Printing Press Nationalism Democracy
Modern Age Advanced Infantry Tactics Advanced Naval Tactics Advanced Urban Planning Aerodynamics Communism Computer Conservation Corporate Republic Corporation Criminal Code Economics Electricity Explosives Global Defense Global Economics Guided Weapon Systems Industrial Revolution Internal Combustion Jet Propulsion Mass Media Mass Production Mass Transit Modern Medicine Naval Aviation Oil Refining Pharmaceuticals Quantum Physics Radar Railroad Supersonic Flight Tank Warfare Vertical-Flight Aircraft
Genetic Age AI Surveillance Advanced Composites Arcologies Chaos Theory Digital Encryption Fluid Breathing Fuel Cells Genetics Global Communications Nano-Assembly Neural Interface Nuclear Power Robotics Space Flight Superconductor Technocracy
Diamond Age Cybernetics Ecotopia Fusion Gaia Controller Gaia Theory Gene Therapy Genetic Tailoring Human Cloning Life Extension Nano-Machines Nano-Warfare Neural Reprogramming Plasma Weaponry Smart Materials Ultrapressure Machines Unified Physics Virtual Democracy
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