Adopting Piety reduces the time to build:
Unlocks building the Great Mosque of Djenne ( only).
Adopting all Policies in the Piety tree:
- will reduce the Culture cost of future Policies by 10% (Vanilla)
- will provide a 20% discount on all purchases of religious units and buildings with Faith and Holy Sites provide +3 Gold and +3 Culture ()
- causes a Great Prophet to appear and Holy Sites provide +3 Culture ().
|Organized Religion||+1 Happiness from Monuments, Temples, and Monasteries (Vanilla).
+1 Faith from Shrines and Temples ( and ).
|Mandate of Heaven||50% of excess Happiness added each turn to the amount of Culture that may be spent on Social Policies (Vanilla and ).
|Reformation|| Culture increased by 33% in all cities which have built a World Wonder and the empire immediately enters a Golden Age (Vanilla and )
If you founded a religion, gain a bonus Reformation belief ().
|Organized Religion (Vanilla and )|
Religious Tolerance ()
|Theocracy||Temples increase a cities Gold output by 10% (25% in ).
Holy Sites provide +3 Gold ( only).
| Free Religion
|Gives 1 free Social Policy and +1 Culture from Monuments, Temples, and Monasteries.||Reformation & Mandate of Heaven|
| Religious Tolerance
( and only)
|Reduces the Culture cost of future Policies by 10% ().
Cities with a majority religion also get the Pantheon belief bonus of the second most popular religion ().
|Reformation & Mandate of Heaven ()|
Organized Religion ()
- Main article: Social strategy (Civ5)#Piety
Piety means the devotion to a specific religion or spiritual belief system. A "pious" person is generally considered to be (literally) "holier than thou," closely following his or her religion's practices and accepting most or all of its tenets without question.
Lux Perpetua Luceat Eis
Fully Explore the Piety Policy Track.