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The Pikeman is a unit in Civilization: Call to Power.

Summary[]

Bringing massed defense back to the battlefield, the Pikeman provides a cheap, yet highly effective defense from the Knight. Armed with eighteen-foot poles or pikes, Pikemen move in densely packed square formations that present a bristling front on all sides. Like a porcupine, the Pike square dissuades all but the bravest attacker.

Great Library entry[]

For most of seven centuries the Knight dominated the battlefield of Europe. In 1476 at the Battle of Grandson, the infantryman returned to prominence. There, the Swiss Confederate army decisively defeated the Burgundian Knights. The Confederate Army used 600-man squares with each man wielding an eighteen-foot ash pole mounted with a four-foot steel spike. Following the Swiss victory, the pike became the mainstay of European armies for almost two hundred years.

See also[]

Civilization: Call to Power Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Pod Cavalry Cleric Corporate Branch Crawler Cyber Ninja Destroyer Diplomat Eco Ranger Ecoterrorist Fascist Fighter Fire Trireme Fusion Tank Infector Interceptor Knight Lawyer Legion Leviathan Longship Machine Gunner Marine Mobile SAM Mounted Archer Musketeer Nuke Paratrooper Phalanx Phantom Pikeman Plasma Destroyer Plasmatica Samurai Sea Engineer Settler Ship of the Line Slaver Space Bomber Space Engineer Space Fighter Space Plane Spy Spy Plane Star Cruiser Stealth Bomber Stealth Sub Storm Marine Submarine Subneural Ad Swarm Tank Televangelist Trireme Troop Ship War Walker Warrior Wormhole Probe
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