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Planetary Engineering
Planetary Engineering (CivBE)

Primary technology of Tier N/A

Science 2480 Science
Requires N/A
Leads to None
Affinity

None

Buildings enabled Borehole
Improvements enabled None
Satellites enabled N/A
Units enabled N/A
Notes

Allows the Borehole building. Improves the Production Production output of your Generators.

"We can always trade space for time. We have surplus space and not enough time."

- Vadim Kozlov, Axioms from the Minutes of the Central Directorate

History[]

As it has come to be understood since planetfall, planetary engineering encompasses but is more than mere terraforming, which generally looks to induce ecological change in a limited region or a minor adjustment globally. On the extreme edge of the capabilities of a Type I civilization on the Kardashev scale, planetary engineering may involve mega-engineering projects, major climatological change such as ocean iron fertilization or carbon sequestration, injection of stratospheric sulfate aerosols, placing solar mirrors at Lagrangian points, and other methods. Although some small-scale projects using existing methods have been undertaken, colonial technology and engineering is only now approaching a point where such efforts may be feasible. However, such projects would, in all likelihood, need to be multi-colonial, and given the divergent beliefs and goals of the various administrations it is unlikely that such major undertakings will occur in the near future.

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