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The Polder is a unique tile improvement of the Dutch civilization in Civilization VI: Rise and Fall. It must be built on Coast or Lake tiles with at least three adjacent non-Mountain land tiles.

Strategy[edit | edit source]

Like Indonesia's Kampungs, Polders synergize well with the Dutch naval bonuses and make settling on or near the coast much more viable. Polders can also provide a useful boost to Lake tiles, especially combined with Huey Teocalli.

Polders which are built adjacent to other Polders receive additional bonuses to Food Food. This is increased once you have researched Replaceable Parts. While most maps will have a larger number of Polder viable Coast tiles, it is easier to harness this adjacency bonus with lake tiles due to the enclosed nature of a lake, which makes it easier to satisfy the "3 or more adjacent non-Mountain land tiles" restriction. Usually most (if not all) Lake tiles will satisfy the condition, allowing you to simultaneously benefit from the adjacency bonus! In fact, a Dutch player may be the best suited of all to take advantage of lakes in the game!

The Polder's penalty to Movement Movement applies to all naval units, including embarked units.

Civilopedia entry[edit | edit source]

Most see the shoreline as an end. For the Dutch, the coastline was a challenge and an opportunity. The Netherlands spent 800 years reclaiming a country from the sea, using dikes, canals, levees, and pumps. Polders are the low-lying bits of land revealed when the water recedes.

The Dutch constantly maintained their polders to prevent the sea from reclaiming the land. Over the centuries, they mastered the art of keeping water out and reversing the effects of erosion. Today, more than a quarter of the Netherlands remains below sea level, leaving the country in a continuous game of tug-of-war with the North Sea.

Gallery[edit | edit source]

Civilization VI Improvements [edit]
Standard AirstripCampFarmFishing BoatsFortGeothermal Plant GS-Only.pngLumber MillMineMissile SiloMountain Tunnel GS-Only.pngNational ParkOffshore Oil RigOffshore Wind Farm GS-Only.pngOil WellPasturePlantationQuarryRailroad GS-Only.pngSeaside ResortSeastead GS-Only.pngSki Resort GS-Only.pngSolar Farm GS-Only.pngWind Farm GS-Only.png
Unique ChâteauChemamull R&F-Only.pngFeitoria1Golf Course R&F-Only.pngGreat WallHacienda1Ice Hockey Rink GS-Only.pngKampung1KurganMekewap R&F-Only.pngMissionNubian Pyramid1Open-Air Museum GS-Only.pngOutback Station1 GS-Only.pngPairidaeza1Polder R&F-Only.pngQhapaq Ñan GS-Only.pngRock-Hewn Church1Roman FortSphinxStepwellTerrace Farm GS-Only.pngZiggurat
City-state Alcázar1Batey1Cahokia Mounds GS-Only.pngColossal HeadsMahavihara1Moai GS-Only.pngMonastery1Nazca Line GS-Only.pngTrading Dome1
Governor R&F-Only.png City Park R&F-Only.pngFishery R&F-Only.png
Modes only Barricade4Corporation3Industry3Modernized Trap4Reinforced Barricade4Trap4Vampire Castle2
1 Requires a DLC2 Secret Societies mode only • 3 Monopolies and Corporations mode only • 4 Zombie Defense mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

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