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Pollution is a recurring element in the Civilization and Call to Power games. Certain buildings and nuclear weapons, or just excessive production, can cause pollution, making it more common in empires with many well-developed cities.

Excessive pollution can spread to the tiles surrounding a city, reducing their productivity until the mess is cleaned up by a Worker. It can can also cause global warming, melting the Ice on the map and gradually transforming land tiles into Deserts.

Civilization

Civilization II

Civilization III

Civilization VI

Civilization: Call to Power

Call to Power II

C-evo

None under Despotism; under other governments, pollution builds up if the number of material resources being extracted is greater than the population number.

Sid Meier's Alpha Centauri‎


Other games

Pollution is not present in (or the article has not been created for) the following games :

Game Article
Civilization IV Pollution (Civ4)
Civilization V Pollution (Civ5)
Civilization: Beyond Earth Pollution (CivBE)
Civilization Revolution Pollution (CivRev)
Civilization Revolution 2 Pollution (CivRev2)
CivWorld Pollution (CivWorld)
Freeciv Pollution (Freeciv)
Starships Pollution (Starships)


Not in the following games

It has been confirmed that Pollution is not present in the following games :

Game
Sid Meier's Colonization
FreeCol
Civilization IV: Colonization

Future technology (CivRev)
This is a disambiguation page used to differentiate articles on different topics of the same name. If an internal link led you to this page, you may want to go back and edit it so that it points to the desired specific page.

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