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Power Plant (Civ2) A Power Plant is a building in Civilization II that increases the Shield (Civ2)shield production of a City by an additional 50% (cumulative with a Factory, which must be present for this to be built).

If the Factory is destroyed, the Power Plant will remain, but will cease to increase Shield (Civ2)shield production until a new Factory is built.

The Power Plant increases pollution.

StrategyEdit

Civilopedia EntryEdit

Power plants burn coal and other fossil fuels to produce the heat and steam necessary to run generators that produce electrical power. When electricity became widely and cheaply available, it meant that industries could convert from steam to electrical power to run their machinery. One central power plant could supply the electrical needs of a relatively large geographic area. However, increasing demands for electricity, by both consumer and commercial customers, led to a rise in the number of power plants. This, in turn, led to problems with air pollution. As more plants went on line, more fossil fuels were burned to generate power. Because modern society depends so heavily on electricity, researchers are constantly searching for alternate forms of energy to satisfy ever-increasing demands.

See alsoEdit

Civilization II Buildings

AirportAqueductBankBarracksCapitalizationCathedralCity WallsCoastal FortressColosseumCourthouseFactoryGranaryHarborHydro PlantLibraryMfg. PlantMarketplaceMass TransitNuclear PlantOffshore PlatformPalacePolice StationPort FacilityPower PlantRecycling CenterResearch LabSAM Missile BatterySDI DefenseSS ComponentSS ModuleSS StructuralSewer SystemSolar PlantStock ExchangeSuperhighwaysSupermarketTempleUniversity

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