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The Power Plant is an advanced production building in Civilization VI. It is built in the Industrial Zone district and requires a Factory (or one of its replacements).

This building is only available in the vanilla version and in Civilization VI: Rise and Fall. In Civilization VI: Gathering Storm, it is replaced with three different types of Power Plant that players can choose from: Coal Power Plant, Oil Power Plant and Nuclear Power Plant.

Strategy[edit | edit source]

The ultimate Production Production booster in the game, the Power Plant has the same special ability as the Factory: to extend its Production Production bonus to other cities. So, the earlier you manage to build it in your strategically placed Industrial Zones, the better!

Gathering Storm[edit | edit source]

In the Gathering Storm expansion, the Power Plant building is split now into three new buildings: the Coal Power Plant, the Oil Power Plant, and the Nuclear Power Plant. They are all constructed in the Industrial Zone as a Tier 3 building, in the place of the old generic Power Plant, and are one of the main ingredients of the new Power Power system.

Multiple Power Plants[edit | edit source]

Each district may contain only one type of Power Plant at any given time. However, there are now special city projects via which the existing Power Plant in the city may be switched to another type.

Some Power Plants can extend their Production Production and Science Science bonuses to nearby City Centers. When multiple Power Plants are within range of a City Center, the highest bonus in that City Center takes precedence.

For example, suppose City A has a Coal Power Plant which gives +6 Production Production due to its Industrial Zone having +6 adjacency bonus and City A is also in range of a Nuclear Power Plant of City B, which gives +4 Production Production and +3 Science Science. In this case, the higher bonuses take precedence. Thus City A receives +6 Production Production and +3 Science Science from Power Plants while City B receives +4 Production Production and +3 Science Science. Bonuses from the two Power Plants do not stack unless Magnus with the appropriate title is present.

Civilopedia entry[edit | edit source]

The sole purpose of a power plant (or power station, generating plant, or power house) – be it hydro, nuclear, solar, fossil fuel-fired, tidal or other – is to feed the voracious appetite for electricity that civilization has developed over the past 160 years. Whatever the form, the principle is the same: convert one type of energy into another so that humans can enjoy their comforts. The first power plant was designed and built by Baron William Armstrong in 1868 AD (when scientists were still playing around with electricity in labs) in Cragside; water from a lake was used to turn the dynamos, and the resulting electricity powered lights, heating, hot water heaters, an elevator, and other odd devices in his properties nearby. In January 1882 the first public power plant came online in London, and in September the Pearl Street Station began operations in New York City supplying electricity to lower Manhattan. Although the Pearl Street Station burned down in 1890, it was too late – people were hooked on electric lights, and now over 7300 power plants operate in the United States alone.

Civilization VI Buildings [edit]

AirportAlchemical Society3Amphitheater (Marae GS-Only.png) • Ancestral Hall R&F-Only.pngAncient WallsAquarium R&F-Only.pngAquatics Center R&F-Only.pngArchaeological MuseumArena (Tlachtli) • ArmoryArt MuseumAudience Chamber R&F-Only.pngBank (Grand Bazaar GS-Only.png) • Barracks (Basilikoi Paides1) • Broadcast Center (Film Studio) • CathedralChancery1Coal Power Plant GS-Only.pngConsulate1Dar-e MehrFactory (Electronics Factory) • Ferris Wheel R&F-Only.pngFlood Barrier GS-Only.pngFood Market R&F-Only.pngForeign Ministry R&F-Only.pngFortress2Gilded Vault3GranaryGrand Master's Chapel R&F-Only.pngGrove1Guildhall2GurdwaraHangarHeadquarters2Hydroelectric Dam GS-Only.pngIntelligence Agency R&F-Only.pngKeep2LibraryLighthouseMarket (Sukiennice1) • Mass Grave2Medieval WallsMeeting HouseMilitary AcademyMonumentMosqueNational History Museum R&F-Only.pngNilometer2Nuclear Power Plant GS-Only.pngObelisk2Oil Power Plant GS-Only.pngOld God Obelisk3PagodaPalacePlague Hospital2Power PlantQueen's Bibliotheque GS-Only.pngRenaissance Walls (Tsikhe R&F-Only.png) • Research LabRoyal Society R&F-Only.pngSanctuary1SeaportSewerShipyardShopping Mall R&F-Only.pngShrineStable (Ordu R&F-Only.png) • StadiumStock ExchangeStupaSynagogueTemple (Prasat1Stave Church) • University (Madrasa) • War Department R&F-Only.pngWarlord's Throne R&F-Only.pngWater Mill (Palgum1) • WatWorkshopZoo (Thermal Bath GS-Only.png)

1 Requires a DLC2 Specific scenarios only • 3 Secret Societies mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

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