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{{Wonder (Civ6)
 
{{Wonder (Civ6)
 
|era = Ancient
 
|era = Ancient
|cost = 220 Production
+
|cost = 220
 
|reqtech = Masonry
 
|reqtech = Masonry
  +
|removed-era = Medieval Era
|effect = +2 {{Culture6}}<br>
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|effect = +2 {{Culture6}}
Grants a Free [[Builder (Civ6)|Builder]].<br>
 
  +
 
Grants a free [[Builder (Civ6)|Builder]].
  +
 
All Builders can build 1 extra [[Tile improvement (Civ6)|improvement]].
 
All Builders can build 1 extra [[Tile improvement (Civ6)|improvement]].
 
|quote = From the height of these pyramids, forty centuries look down on us.
 
|quote = From the height of these pyramids, forty centuries look down on us.
 
|quoted = Napoleon Bonaparte
 
|quoted = Napoleon Bonaparte
  +
}}
}}{{seewp|Egyptian pyramids}}
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{{seewp|Egyptian pyramids}}
 
The '''Pyramids''' are an {{Link6|Ancient Era}} {{Link6|Wonder}} in ''[[Civilization VI]]''. They must be built on {{Link6|Desert}} (including {{Link6|Floodplains}}) without {{Link6|Hills}}.
   
  +
* Effects:
The '''Great Pyramids''' are an {{Link6|Ancient Era}} {{Link6|Wonder}} in ''[[Civilization VI]]''. They must be built on {{Link6|Desert}} (including {{Link6|Floodplains}}) without {{Link6|hills}}.
 
  +
** +2 {{Culture6}}
  +
** Grants a free [[Builder (Civ6)|Builder]].
  +
** All Builders receive an extra build charge. (Applies to both existing Builders and newly trained or purchased ones.)
   
 
==Strategy==
 
==Strategy==
  +
The Pyramids are one of the best early wonders in the game. An additional charge for [[Builder (Civ6)|Builders]] this early on is somewhat of a game-changer, as it increases a single unit's effectiveness by 33% - you can do more while spending fewer resources on units! The extra Builder unit is also handy, as it makes up for the lost time dedicated to building the wonder. Of course, you need a [[Desert (Civ6)|Desert]] [[Tile (Civ6)|tile]] to construct it.
The Pyramids are very useful for [[Qin Shi Huang (Civ6)|Qin Shi Huang's]] [[Chinese (Civ6)|China]] because adding 1 {{Link6|Builder}} charge will give China's Builders 5 charges. Add the {{Link6|Serfdom}} Civic, and China will have a very powerful civilization of Builders.
 
   
  +
The Pyramids have good synergy with the [[Serfdom (Civ6)|Serfdom]] [[Policy Cards (Civ6)|Policy Card]], which provides newly trained Builders with 2 additional charges. By combining this wonder with this card, it is possible to have Builders with twice the standard number of charges. [[Qin Shi Huang (Civ6)|Qin Shi Huang]] enjoys even greater benefits from this combo, which will provide his Builders with an unparalleled 7 charges. In the expansions, a [[City (Civ6)|city]] in which [[Liang (Surveyor) (Civ6)|Liang]] is established can produce Builders with 8 charges when playing as Qin Shi Huang and 7 charges when playing as any other [[Civilizations (Civ6)|civilization]] and [[Leaders (Civ6)|leader]].
Sometimes the Pyramids are also useful for [[Montezuma (Civ6)|Montezuma's]] {{Link6|Aztec}}s because after declaring war with your {{Link6|Eagle Warrior}}s and successfully capturing a city full of luxury resources, your Builders can repair and build for the luxury resources. A successful battle will make your people happy while bringing you closer to winning a Domination Victory.
 
   
 
The Pyramids can also be useful when playing as [[Montezuma (Civ6)|Montezuma's]] [[Aztec (Civ6)|Aztecs]]. After declaring war with your [[Eagle Warrior (Civ6)|Eagle Warriors]] and successfully capturing a city full of [[Resources (Civ6)#Luxury Resources|luxury resources]], your Builders can repair or build the [[Tile improvement (Civ6)|tile improvements]] that give you access to them. A successful battle will make your people happy while bringing you closer to winning a [[Victory (Civ6)#Domination|Domination Victory]].
This Wonder synergizes well with the economic Civic Serfdom, which provides newly trained Builders with 2 additional charges. By combining the Great Pyramids with this civic, it is possible to have Builders with twice the standard number of charges.
 
   
== Historical Context ==
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== Civilopedia entry ==
  +
{{/Civilopedia}}
Though pyramids were built from the beginning of the Old Kingdom to the close of the Ptolemaic dynasty, the really big heaps of stone along the Nile were piled up commencing in the late third dynasty and continuing through the sixth (roughly 500 years). The Great Pyramid of Giza that is virtually synonymous with the “glory”  of ancient Egypt went up around 2560 BC to serve as the tomb of Pharaoh Khufu (who is unremarkable for anything else save the length of his reign). It is considered one of the Seven Wonders of the Ancient World. Built by tens of thousands of workers, including skilled masons, and covered with “casing stones” (slabs of polished limestone), the Pyramids of Giza were a testament to Egypt’s power and the natives’ conviction of the afterlife – at least for the elite. To date, some 135 pyramids have been found in what was once the greatest empire in the world.
 
   
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Wonder Pyramids (Civ6).jpg|Great Pyramids completed
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Wonder Pyramids (Civ6).jpg|Pyramids completed
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Pyramids in-game (Civ6).png|Pyramids in-game
 
</gallery>
 
</gallery>
  +
  +
==Videos==
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[[File:CIVILIZATION VI - The Pyramids (Wonder Movies)|thumb|center|330x330px]]
  +
  +
{{Wonders (Civ6)}}
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  +
[[ru:Пирамиды (Civ6)]]

Revision as of 06:31, 15 June 2020

BackArrowGreen Back to the list of wonders

 "From the height of these pyramids, forty centuries look down on us."
– Napoleon Bonaparte
Wikipedia
Wikipedia has a page called:

The Pyramids are an Ancient Era Wonder in Civilization VI. They must be built on Desert (including Floodplains) without Hills.

  • Effects:
    • +2 Culture Culture
    • Grants a free Builder.
    • All Builders receive an extra build charge. (Applies to both existing Builders and newly trained or purchased ones.)

Strategy

The Pyramids are one of the best early wonders in the game. An additional charge for Builders this early on is somewhat of a game-changer, as it increases a single unit's effectiveness by 33% - you can do more while spending fewer resources on units! The extra Builder unit is also handy, as it makes up for the lost time dedicated to building the wonder. Of course, you need a Desert tile to construct it.

The Pyramids have good synergy with the Serfdom Policy Card, which provides newly trained Builders with 2 additional charges. By combining this wonder with this card, it is possible to have Builders with twice the standard number of charges. Qin Shi Huang enjoys even greater benefits from this combo, which will provide his Builders with an unparalleled 7 charges. In the expansions, a city in which Liang is established can produce Builders with 8 charges when playing as Qin Shi Huang and 7 charges when playing as any other civilization and leader.

The Pyramids can also be useful when playing as Montezuma's Aztecs. After declaring war with your Eagle Warriors and successfully capturing a city full of luxury resources, your Builders can repair or build the tile improvements that give you access to them. A successful battle will make your people happy while bringing you closer to winning a Domination Victory.

Civilopedia entry

Though pyramids were built from the beginning of the Old Kingdom to the close of the Ptolemaic dynasty, the really big heaps of stone along the Nile were piled up commencing in the late third dynasty and continuing through the sixth (roughly 500 years). The Great Pyramid of Giza that is virtually synonymous with the “glory”  of ancient Egypt went up around 2560 BC to serve as the tomb of Pharaoh Khufu (who is unremarkable for anything else save the length of his reign). It is considered one of the Seven Wonders of the Ancient World. Built by tens of thousands of workers, including skilled masons, and covered with “casing stones” (slabs of polished limestone), the Pyramids of Giza were a testament to Egypt’s power and the natives’ conviction of the afterlife – at least for the elite. To date, some 135 pyramids have been found in what was once the greatest empire in the world.

Gallery

Videos

CIVILIZATION_VI_-_The_Pyramids_(Wonder_Movies)

CIVILIZATION VI - The Pyramids (Wonder Movies)

Civilization VI Wonders [edit]
Wonders AlhambraAmundsen-Scott Research Station R&F-OnlyAngkor Wat1Apadana1Big BenBiosphère1Bolshoi TheatreBroadwayCasa de Contratación R&F-OnlyChichen ItzaColosseumColossusCristo RedentorEiffel TowerEstádio do MaracanãEtemenanki1Forbidden CityGolden Gate Bridge GS-OnlyGreat Bath GS-OnlyGreat LibraryGreat LighthouseGreat ZimbabweHagia SophiaHanging GardensHermitageHuey TeocalliJebel Barkal1Kilwa Kisiwani R&F-OnlyKotoku-in R&F-OnlyMachu Picchu GS-OnlyMahabodhi TempleMausoleum at Halicarnassus1Meenakshi Temple GS-OnlyMont St. MichelOracleOrszágház GS-OnlyOxford UniversityPanama Canal GS-OnlyPetraPotala PalacePyramidsRuhr ValleyStatue of Liberty R&F-OnlyStatue of Zeus1St. Basil's Cathedral R&F-OnlyStonehengeSydney Opera HouseTaj Mahal R&F-OnlyTemple of Artemis R&F-OnlyTerracotta ArmyTorre de Belém1University of Sankore GS-OnlyVenetian Arsenal
Natural wonders Bermuda Triangle1Chocolate Hills GS-OnlyCliffs of DoverCrater LakeDead SeaDelicate Arch R&F-OnlyEye of the Sahara R&F-OnlyEyjafjallajökull1Fountain of Youth1Galápagos IslandsGiant's Causeway1Gobustan GS-OnlyGreat Barrier ReefHạ Long Bay1Ik-Kil GS-OnlyKakadu2Lake Retba R&F-OnlyLysefjord1Mato Tipila GS-OnlyMatterhorn R&F-OnlyMount EverestMount KilimanjaroMount Roraima R&F-OnlyMount Vesuvius GS-OnlyPaïtiti1Pamukkale GS-OnlyPantanalPinnacles2PiopiotahiSahara el Beyda GS-OnlyTorres del PaineTsingy de BemarahaUbsunur Hollow R&F-OnlyUluru1Vinland2YosemiteZhangye Danxia R&F-Only
1 Requires DLC2 Specific scenarios only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.