Range is a promotion and unit attribute in the Civilization games. From Civilization V onward, it determines the maximum distance (i.e., number of hexes) from which a ranged unit's attacks can hit their target.
Civilization IV
Civilization V
Civilization VI
Civilization VII
Civilization: Beyond Earth
Other games
Range is not present in (or the article has not been created for) the following games :
| Game | Article |
|---|---|
| Civilization | Range (Civ1) |
| Civilization II | Range (Civ2) |
| Civilization III | Range (Civ3) |
| Civilization Revolution | Range (CivRev) |
| Civilization Revolution 2 | Range (CivRev2) |
| CivWorld | Range (CivWorld) |
| Freeciv | Range (Freeciv) |
| Civilization: Call to Power | Range (CTP1) |
| Call to Power II | Range (CTP2) |
| C-evo | Range (C-evo) |
| Sid Meier's Colonization | Range (Col) |
| FreeCol | Range (FreeCol) |
| Civilization IV: Colonization | Range (Civ4Col) |
| Sid Meier's Alpha Centauriā | Range (SMAC) |
| Starships | Range (Starships) |
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