A Reef is a terrain feature in Civilization VI: Rise and Fall. It is found exclusively on Coast tiles.
- Yields:
- +1 Food, +1 Production
- Movement needed:
- 1
- Defense provided:
- +3
- Additional traits:
Strategy[]
Reefs are an aquatic terrain feature found along the coastline. They block the construction of Harbors, Water Parks, and wonders, but are otherwise very valuable on their own. They increase the Food and Production potential of their tile and provide a Combat Strength bonus to units defending there. They can also contain Fish and Turtles and thus accept the Fishing Boats improvement, which makes them even more valuable.
After fully developing the Harbor of a nearby city, a Reef tile will yield +3 Food, +1 Production, and +5 Gold, as well as +1 Science if you also have a Water Park with an Aquarium.
Lastly, Reefs provide a +2 Science adjacency bonus for Campuses.
Civilopedia entry[]
Reefs form beneath the surface of open water and serve as speedbumps for ships. Though some are composed of inorganic material such as sand, rock, or accumulated shipwrecks on reefs made of sand and rock, the most vibrant are coral reefs found in tropical waters.
Gallery[]
See also[]
- Reef in other games
Civilization VI Terrains [edit] | |
---|---|
Base | Coast • Desert • Desert (Hills) • Grassland • Grassland (Hills) • Hills • Lake • Mountains • Nile River3 • Ocean • Plains • Plains (Hills) • Snow • Snow (Hills) • Tundra • Tundra (Hills) |
Features | Cataract3 • Cliffs • Floodplains • Desert Floodplains • Grassland Floodplains • Plains Floodplains • Geothermal Fissure • Ice • Impact Zone1 2 • Marsh • Oasis • Rainforest • Burning Rainforest1 • Burnt Rainforest1 • Reef • River • Volcanic Soil • Volcano • Woods • Burning Woods1 • Burnt Woods1 |
Other | Barbarian Outpost • Meteor Site1 • Tribal Village |
See also | Improvement • Natural Wonder • Resource |
1 Requires DLC • 2 Apocalypse mode only • 3 Specific Scenarios only
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.
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