Back to Era (Civ6)
The Renaissance Era is the fourth era in Civilization VI. It is preceded by the Medieval Era and followed by the Industrial Era.
Intro
New powers call forth, from the barrel of muskets to flowers of fire in the sky. Even the quiet words on newly printed pages hold great changes within. The world, once so vast and mysterious, has grown smaller and more familiar. Yet, there are always questions to be answered, faiths to be tested, and national identities to be formed.
Game Info
When starting a game in the Renaissance Era, players receive two Settlers, two Scouts, one Crossbowman, 20 Faith, 250 Gold, and 5 Envoy Envoys. All cities founded after the Capital Capital have 2 Population, a Monument, a Granary, and Ancient Walls, and players receive a Pikeman and a Builder in each city founded by one of their starting Settlers (and a Trader in the first one).
Technologies
Cartography
Mass Production
Banking
Gunpowder
Printing
Square Rigging
Astronomy
Metal Casting
Siege Tactics
Civics
Exploration
Humanism
Diplomatic Service
Reformed Church
Mercantilism
The Enlightenment
Buildings
- In Theater Square/ Acropolis
- In Harbor/ Royal Navy Dockyard
- In Commercial Hub
- In City Center
Units
- Naval Melee
- Naval Raider
- Light Cavalry
- Anti-Cavalry
- Melee
- Naval Ranged
- Ranged
- Civilian
Wonders
Venetian Arsenal
Great Zimbabwe
Forbidden City
Potala Palace
Improvements
Added in the Rise and Fall expansion pack.
Civilization VI [edit] | |
---|---|
Rise and Fall • Gathering Storm • New Frontier Pass • Leader Pass | |
Lists | |
Concepts
| |
Miscellaneous | |
Added in the Rise and Fall expansion pack. Added in the Gathering Storm expansion pack. |