Civilization Wiki
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|specialist =
 
|specialist =
 
|numspecialists =
 
|numspecialists =
|effect = +5 {{science6}} Science <br> +1 {{Citizen6}} Citizen slot <br> +1 {{Scientist6}} {{Link6|Great Scientist}} point per turn.
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|effect = +5 {{science6}} Science <br> +1 {{Citizen6}} Citizen slot <br> +1 {{Scientist6}} point per turn.
 
|district = Campus}}
 
|district = Campus}}
   

Revision as of 19:58, 16 November 2016

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Game Info

Historical Context

A research lab is an institute devoted to the advanced study of a subject, which might be medicine, physics, chemistry, robotics, clean energy, or new products for TV infomercials. Such labs may be publicly funded or run by wealthy corporations looking for profits; research labs may be attached to universities or they may be independent of academic boundaries and ethics. It is pretty clear that “efficient” research labs are the future of research in every discipline. As civilization’s understanding of the world has advanced, the days of the dedicated scientist working alone in his or her basement and shouting “Eureka!” have all but passed. Whatever understanding Mankind may gain of the natural world, whatever new tech toy may grab his attention, whatever improvement of his daily life may come, whatever horrors may be unleashed, it will likely come out of a research laboratory, whether large (CERN’s Large Hadron Collider) or small (computer simulation modelling).