Rise of Rome is a scenario for Civilization IV: Warlords.
Gameplay[]
There are five playable civilizations: Rome (Augustus Caesar), Greece (Pyrrhus), Carthage (Hannibal), Egypt (Ptolemy), and the Celts (Brennus).
Unlike in the normal game, each leader gets three traits instead of two. Caesar, for example, is Organized, Creative, and Imperialistic.
You can upgrade your units (e.g., Praetorian I-VII), but the upgrades just give you a powered-up version of the previous unit. The upgrades are made available upon researching technologies, a divergence from previous modes of play.
Victory[]
You win by getting "Victory Resources." You start without them, while your enemies each start with one. Controlling a resource gives you 10 points every turn. The player with the most points at the end of the 250 turns wins.
In multiplayer, the scenario works like the normal game, but you can achieve only a domination or time victory.
See also[]
- Rise of Rome in other games
This page is a stub. You can help the Civilization Wiki by upgrading it.
Civilization IV Scenarios [edit] |
---|
1000 AD • AfterworldB • Alexander's ConquestsW • American Revolution • Barbarians!W • Broken StarB • CharlemagneB • Chinese UnificationW • Crossroads of the WorldB • DefenseB • Desert War • Fall from Heaven: Age of IceB • Final FrontierB • Genghis KhanW • Gods of OldB • Greek World • MesoamericaB • Next WarB • OmenW • Peloponnesian WarsW • Rhye's and Fall of CivilizationB • Rise of RomeW • The Road to WarB • VikingsW |
W Added in Warlords • B Added in Beyond the Sword |