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Rivers are significant features of most strategy games. In Sid Meier's Civilization they formed separate tiles, but in later games they were simply part of a tile with a separate terrain, usually adding some productive value and being usable for movement in the same way as roads.

Civilization

Civilization II

Civilization III

Civilization IV

Civilization V

Civilization VI

Civilization: Beyond Earth

Civilization Revolution

Civilization: Call to Power

Call to Power II


Other games

River is not present in (or the article has not been created for) the following games :

Game Article
Civilization VII River (Civ7)
Civilization Revolution 2 River (CivRev2)
CivWorld River (CivWorld)
Freeciv River (Freeciv)
C-evo River (C-evo)
Sid Meier's Colonization River (Col)
FreeCol River (FreeCol)
Civilization IV: Colonization River (Civ4Col)
Sid Meier's Alpha Centauriā€Ž River (SMAC)
Starships River (Starships)

Future technology (CivRev)
This is a disambiguation page used to differentiate articles on different topics of the same name. If an internal link led you to this page, you may want to go back and edit it so that it points to the desired specific page.

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