|A road is a connection between cities, suitable for heavy motorized traffic. An unbroken chain of roads allows units to move more quickly across the map. Additionally, connecting cities to your capital will provide a large amount of Energy per turn.|
- Halves the movement cost of a tile.
- Building a road on a hill or forest tile neutralizes the movement penalty for those tiles.
- Connect cities to capitals for energy bonuses (+1 Energy for every 1 Population of non-capital city city).
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