| Roads | |
|---|---|
| |
| Maintenance | 1 |
| Required technology | None |
| Yields | None |
| Notes | None |
The basic Road functions like it does in Civilization V: it costs 1
Energy maintenance per tile, and gives a city connection bonus. The road visually looks more high-tech if it connects one of the player's cities to his/her
Capital.
Advantages[]
- Halves the movement cost of a tile.
- Building a road on a hill or forest tile neutralizes the movement penalty for those tiles.
- Connect cities to
Capitals for
Energy bonuses (+1
Energy for every 1
Population of non-
Capital city).
Gallery[]
See also[]
- Road(s) in other games
| Civilization: Beyond Earth Improvements | |
|---|---|
| Standard | |
| Resource | |
| Transportation |
|
| |


