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 "1. A robot may not injure a human being, or through inaction, allow a human being to come to harm.
2. A robot must obey any orders given to it by human beings, except when such orders would conflict with the first law.
3. A robot must protect its own existence as long as such protection does not conflict with the first or second law."

– Isaac Asimov

Game Info[]

Robotics allows for the development of robots, or machines capable of independent action - something made possible by the earlier development of computers, which govern these machines.

This technology makes possible a number of high-tech technologies and units related to combat and civilian life, such as the Missile Cruiser.

Civilopedia entry[]

While various forms of automatons and machines have been in evidence from as early as the first century A.D., the first fully autonomous machine didn't appear until the mid 20th century. Science fiction writer Isaac Asimov unknowingly coined the term "robotics" in his 1941 short story "Liar!," figuring that the word must already be in use since other ones like "electronics" were. The study of robotics covers all aspects of their electronic, mechanical, and software design, and the different ways in which they sense and interact with the world around them.

Simple industrial robots have been in use since the early 1960s, but more powerful and sophisticated ones are always in development. While definitely helpful in factories performing repetitive precision-driven tasks, robotics are being pushed to create lifelike prosthetic limbs, humanoid-style robots walking upright, and robots capable of recognizing and producing humanesque gestures, emotions, and expressions.

While the entertainment industry has made billions playing off the fear that robots will suddenly rise up and enslave their former masters, robotics is still grossly limited by the development of A.I., or artificial intelligence. They may be great at performing a set series of given tasks or instructions, but robots are still not fully capable of autonomous thought or reasoning, limiting their use somewhat in the foreseeable future (so it may be some time before we are conquered by self-aware vacuum cleaners).

Civilization V Technologies [edit]
Ancient Agriculture Animal Husbandry Archery Bronze Working Calendar Masonry Mining Pottery Sailing The Wheel Trapping Writing
Classical Construction Currency Drama and Poetry GodsKings5 clear.png Engineering Horseback Riding Iron Working Mathematics Optics Philosophy
Medieval Chivalry Civil Service Compass Education Guilds GodsKings5 clear.png Machinery Metal Casting Physics Steel Theology
Renaissance Acoustics Architecture GodsKings5 clear.png Astronomy Banking Chemistry Economics Gunpowder Metallurgy Navigation Printing Press
Industrial Archaeology Biology Dynamite Electricity Fertilizer Industrialization GodsKings5 clear.png Military Science Rifling Scientific Theory Steam Power Telegraph1
Modern Ballistics GodsKings5 clear.png Combustion Electronics Flight Mass Media1 Plastics Radio Railroad Refrigeration Replaceable Parts
Atomic2 Atomic Theory Combined Arms GodsKings5 clear.png Computers Ecology Nuclear Fission Penicillin Radar Rocketry
Information2 Advanced Ballistics Future Tech Globalization Lasers Mobile Tactics GodsKings5 clear.png Nanotechnology Nuclear Fusion Particle Physics Robotics Satellites Stealth Telecommunications GodsKings5 clear.png The Internet BNW-only.png
1Vanilla only 2Atomic and Information eras are Future Era in Vanilla
GodsKings5 clear.png Valid only in the Gods & Kings expansion pack.
BNW-only.png Valid only in the Brave New World expansion pack.
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