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The Rock Band is an Atomic Era civilian unit in Civilization VI: Gathering Storm, dedicated to pursuing the Culture Victory. It can only be purchased with Faith Faith and must be named before being able to perform.

  • Attributes:
    • Can earn special Promotion Promotions.
    • Can sell Rock Albums after successful concerts. Each Album sold increases Rock Band efficiency for the next concert.
    • Can level up. Higher level bands have greater chance to perform good concerts.
  • Abilities:
    • Can perform concerts at least once at a variety of venues in foreign civilizations. Each concert applies a Tourism Tourism burst (usually to this civilization only).


Selecting a Rock Band highlights all tiles on which it can activate its unique ability, Perform Rock Band Concert. As usual, activating the ability terminates the unit's turn (and possibly its existence). Rock Bands must always perform in foreign lands.

Each performance applies a one-time Tourism Tourism pressure burst towards the civilization within whose borders it takes place. The Tourism Tourism formula is as follows:

The formula consists of three factors:

  • Venue Tourism value (depends on the performance tile)
  • Tourism Bomb value (depends on the performance tier)
  • Album Sales value (depends on Album Sales (Civ6).png Album Sales the Rock Band has accumulated in the past)
Venue tourism value Venues
1000 World Wonder
750 Aquatics Center, Broadcast Center (Film Studio), Stadium
500 Shipyard, University (Madrasa, Navigation School)
250 Amphitheater (Marae), Arena (Tlachtli), Ferris Wheel

In addition to the Tourism Tourism burst, each performance has a few possible outcomes:

  • It could become the last performance for the Rock Band, after which it disbands and is lost.
  • If the Rock Band doesn't disband...
    • will gain Album Sales (Civ6).png Album Sales, a stat that contributes to the expected Tourism Tourism of its future performances.
    • may level up and gain a promotion after accumulating enough "experience." The experience per performance is related to performance "Tier," which is randomized and models the quality of that performance. Rock Bands start at level 1 and can be promoted up to level 4, but they will gain only up to three promotions.

Each Rock Band receives a free promotion as soon as it is purchased (although the player cannot promote the unit within the same turn of purchase because purchased units start with no Movement Movement). The Rock Band will have access to three Rock Band Promotions chosen randomly from the table below after it earns a promotion. Having the Hallyu policy card active at the time a Rock Band gains a promotion allows it to access all possible Rock Band Promotions.

A performance by a higher-level Rock Band has a better chance of not disbanding the unit and attaining a higher performance Tier. The probabilities of getting performance tiers are as follows:

Stars Concert name Rock Band level with promotions[1]
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6
6 Legends of Rock 2% 4.9% 9.4% 16.3% 25.9% 37.5%
5 Headliners 8.2% 12.1% 17.0% 21.4% 24.1% 25.0%
4 Rising Stars 18.4% 22.3% 24.5% 25.1% 24.1% 21.3%
3 Opening Act 26.5% 26.2% 24.5% 21.4% 16.7% 11.6%
2 Creative Differences 26.5% 22.3% 17.0% 11.6% 7.4% 4.2%
1 Aging Rockers 18.4% 12.1% 7.6% 4.2% 1.9% 0.5%
Other probabilities
6 and 5 Promotion chance (2 best tiers) 10.2% 17.0% 26.4% 37.7% 50.0% 62.5%
2 and 1 Unit disband chance* (2 worst tiers) 44.9% 34.5% 24.5% 15.8% 9.3% 4.7%

*Use a quick save before performing a concert, if your unit disbands then reload the game and skip turn for the unit before trying again. The game calculates the disband chance based on each turn seed, so your probability of a disband is changed on every turn.

List of performance tiers[]

Stars Concert name Tier Album sales Tourism Bomb Promotion Unit dies
6 Legends of Rock Top tier 200 200 Yes No
5 Headliners 2nd tier 150 0 Yes No
4 Rising Stars 3rd tier 100 150 No No
3 Opening Act 4th tier 50 -25 No No
2 Creative Differences 5th tier 0 100 No Yes
1 Aging Rockers Bottom tier 0 -25 No Yes


Example #1[]

A new Rock Band unit (0 Album Sales (Civ6).png Album Sales) performs a concert on a Wonder tile (1000 venue tourism value). Depending on the randomly generated performance tier the outcomes are as follows:

Concert Total tourism bomb value Album sales Other
Legends of Rock 1000 * (1 + (200 / 100) + (0 / 100)) = 3000 +200 Unit promotes
Headliners 1000 * (1 + (0 / 100) + (0 / 100)) = 1000 +150 Unit promotes
Rising Stars 1000 * (1 + (150 / 100) + (0 / 100)) = 2500 +100 -
Opening Act 1000 * (1 + (-25 / 100) + (0 / 100)) = 750 +50 -
Creative Differences 1000 * (1 + (100 / 100) + (0 / 100)) = 2000 No change Unit dies
Aging Rockers 1000 * (1 + (-25 / 100) + (0 / 100)) = 750 No change Unit dies

Example #2[]

A Rock Band unit with 400 Album Sales (Civ6).png Album Sales performs a concert on an Entertainment Complex tile with an Arena (250 venue tourism value). Depending on the randomly generated performance tier the outcomes are as follows:

Concert Total tourism bomb value Album sales Other
Legends of Rock 250 * (1 + (200 / 100) + (400 / 100)) = 1750 +200 Unit promotes
Headliners 250 * (1 + (0 / 100) + (400 / 100)) = 1250 +150 Unit promotes
Rising Stars 250 * (1 + (150 / 100) + (400 / 100)) = 1625 +100 -
Opening Act 250 * (1 + (-25 / 100) + (400 / 100)) = 1187 +50 -
Creative Differences 250 * (1 + (100 / 100) + (400 / 100)) = 1500 No change Unit dies
Aging Rockers 250 * (1 + (-25 / 100) + (400 / 100)) = 1187 No change Unit dies

List of Rock Band promotions[]

Promotion Effect
Album Cover Art Performs as if 1 level more experienced on wonder tiles.
Arena Rock Performs as if 2 levels more experienced on Entertainment Complex district tiles.
Glam Rock Performs as if 2 levels more experienced on Theater Square district tiles.
Goes to 11 Civilizations within 10 tiles receive 50% of the Tourism Tourism from this concert.[2]
Indie Performing a concert causes that city to lose 40 Loyalty.
Music Festival Performs at National Parks and Natural Wonders for expected 1000 Tourism Tourism and 1 level more experienced.
Pop Star Earn Gold Gold equal to 25% of the Tourism Tourism generated.
Reggae Rock Performs as if 2 levels more experienced on Water Park district tiles.
Religious Rock Performs a concert that converts the majority religion of that city to the religion founded by the player.[3]
Roadies +4 Movement Movement.
Space Rock Performs at Spaceports and Campuses for +500 Tourism Tourism (+1000 Tourism Tourism if Campus has a University) and 1 level more experienced.
Surf Band Performs at Seaside Resorts and Harbors for +500 Tourism Tourism (+1000 Tourism Tourism if Harbor has a Shipyard) and 1 level more experienced.


Rock Bands' goal is to tour foreign lands and perform concerts there to awe their citizens directly, thus spreading your civilization's fame and advancing its progress towards a Culture Victory. An interesting feature is that they must be named before their first performance. A unique set of Civilization theme-appropriate names was created to make randomly generated Rock Band names interesting, but of course you are allowed to invent your own names.

The impact of a Rock Band unit depends on the number of performances before it disbands, and much less so than on the performance Tier of a single performance. Continuing performance (i.e. survival) of a Rock Band depends on its effective level. Thus it is advantageous to dedicate the first promotion to a venue-specific level upgrade than on the more enticing effects such as Goes to 11 or Religious Rock.

The player can time the purchase of Rock Bands with the turn of policy change, thus enabling the use of Hallyu to let the player choose the promotion most applicable to the situation of their empire.

Civilopedia entry[]

The form of the rock band came into its present state over the course of the latter half of the Twentieth Century. A rock band consists of a small number of vocalists and musicians (most commonly four, but sometimes numbering more), usually playing electric guitar, drums, electric bass, and sometimes additional instruments such as keyboards, acoustic guitars, tambourine, and cowbell. The cacophony of their “music” is increased by liberal use of amplification devices, a notable contrast from more elegant small ensembles, like the chamber orchestra.

A touring rock band may be accompanied by specialists in construction, electronics, logistics, merchandising, and—should the audience not be impressed by the atonal jangling of the “musicians”—pyrotechnics. The relationship between the roadie caste and the musicians is a complex one whose nuance exceeds the scope of the Civilopedia.

All rock music is too loud.



  1. Probabilities calculated by the CivFanatics community. Full guide:
  2. This refers to the owner's Tourism Tourism pressure against other civilizations, not the other civilizations' Tourism Tourism output.
  3. The owner of the Rock Band will gain enough religious pressure to make a simple majority of the city's population follow the owner's founded religion. The existing religious pressures of other religions in that city won't be altered. Religious Rock is also the only way to restore a religion after its cities have been fully converted to other religions.

Related achievements[]

Hello Cleveland!
Hello Cleveland!
Perform a Rock Concert in Cleveland.
A reference to the rock mockumentary This Is Spinal Tap.
One Tree Hill
One Tree Hill
Have one of your Rock Band units perform a concert adjacent to a Maori Pa unique improvement.
A song by Irish rock band U2, which took its name from a volcanic peak in Auckland, New Zealand that is an important memorial place for Māori people.
Rock God
Rock God
Have no cities following your religion then convert a city to your religion using a Rock Band unit.
A term for a musician talented and popular enough to have a cult-like following.

See also[]

External links[]

Civilization VI Units [edit]
Civilian SettlerBuilderTraderArchaeologistSpyNaturalistRock Band GS-Only.png
Land military AT CrewArcher (Hul'che1Pítati Archer1) • ArtilleryBarbarian Horse ArcherBombardCatapultCavalry (CossackHuszár GS-Only.pngLlanero1) • Courser GS-Only.png (Black Army GS-Only.pngOromo Cavalry1) • Crossbowman (Voi Chiến1) • Crouching TigerCuirassier GS-Only.png (Rough RiderWinged Hussar1) • Field Cannon (Hwacha R&F-Only.png) • Giant Death Robot GS-Only.pngHeavy ChariotHelicopterHorseman (Barbarian HorsemanHetairoi1) • Infantry (Digger1) • Keshig R&F-Only.pngKnight (Mandekalu Cavalry GS-Only.pngMamlukTagma1) • Line Infantry (Garde ImpérialeRedcoat) • Machine GunMalón Raider R&F-Only.pngMan-At-Arms (Khevsur R&F-Only.pngBerserkerSamurai) • Maryannu Chariot ArcherMechanized InfantryModern ATModern ArmorMountie GS-Only.pngMusketman (ConquistadorJanissary GS-Only.png) • Nihang1Pike and Shot (Carolean GS-Only.png) • Pikeman (Impi R&F-Only.png) • Questing Knight4Ranger (Highlander R&F-Only.png) • Rocket ArtillerySabum Kibittum1Saka Horse ArcherScout (Okihtcitaw R&F-Only.png) • Skirmisher GS-Only.png (Warak'aq GS-Only.png) • SlingerSpearman (Hoplite) • Spec Ops R&F-Only.pngSwordsman (Hypaspist1Immortal1LegionNgao MbebaToa GS-Only.png) • TankTrebuchet (Domrey1) • Vampire3VaruWar-CartWarrior MonkWarrior (Eagle WarriorGaesatae1) • Zombie5
Naval military Aircraft CarrierBattleship (Minas Geraes) • Caravel (Nau1) • DestroyerFrigate (De Zeven Provinciën R&F-Only.pngJong1) • Galley (Bireme GS-Only.pngViking Longship) • IroncladMissile CruiserNuclear SubmarinePrivateer (Barbary Corsair GS-Only.pngSea Dog) • Quadrireme (Dromon1) • Submarine (U-Boat)
Aircraft BiplaneBomberFighter (P-51 Mustang) • Jet BomberJet Fighter
Support Anti-Air GunBattering RamCultist3Drone R&F-Only.pngMedicMilitary EngineerMobile SAMObservation BalloonSiege TowerSoothsayer2Supply Convoy R&F-Only.png
Religious ApostleGuruInquisitorMissionary
See also Great PeopleHeroes
1 Requires a DLC2 Apocalypse mode only • 3 Secret Societies mode only • 4 Heroes & Legends mode only • 5 Zombie Defense mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.