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"The Earth is the cradle of the mind, but one cannot eternally live in a cradle."
-Konstantin E. Tsiolkovsky

StrategyEdit

Rocketry allows you to build SAM Infantry, Guided Missiles and Attack Submarines (with Radio), and ICBMs and Tactical Nukes (with Fission). It enables the Apollo Program and Aluminum Co. wonder.

Civilopedia entryEdit

Rockets are projectiles that are propelled by the expulsion of gases generated in a combustion chamber. The first solid-fuel rockets, invented by the Chinese in the 13th century, used a mixture similar to gunpowder for fuel. Although rockets were used in warfare to set fire to buildings and the sails of ships for nearly 500 years, it wasn't until the early 19th century that the first crude explosive rockets were used in battle.

Research and design efforts by scientists such as Robert Goddard in the 20th century refined rocket design to produce faster, better controlled rockets. During World War II, this new technology was used to create the German V-2, the first true guided missile. Scientific developments since World War II have been applied to adapt the rocket for use in even more powerful and accurate weapons with incredible range. The rocket is also used in peaceful application such as the launch of satellites and the exploration of space.

TriviaEdit

  • If the player lacks the Rocketry technology and is conducting diplomacy with an AI-controlled rival who possesses Rocketry and has built the Apollo Program, attempting to trade for Rocketry will result in said rival sending a rocket through the fourth wall with a response of "We'd like to win the game, thank you very much...".
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