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 "A good rule for rocket experiments to follow is this: always assume that it will explode."
– Astronautics Magazine 1937

Rocketry is a technology in Civilization V.

Game Info[]

Rockets are devices capable of propelling themselves through the air (or space), and thus independent of initial acceleration. Their invention opens up whole new avenues of development in military technology, such as the Rocket Artillery.

On top of that, the development of Rocketry proves that humanity can leave the confines of its home planet and fly into space. The Apollo Program opens up the late-game race to conquer space and win a technological victory.

Civilopedia entry[]

The earliest known rocket flight is a bit contested, although it is generally believed that it occurred sometime around 1230 A.D. in China, during a military operation. The first actual recorded flight did occur in China in 1264 as part of an internal-combustion firework. These early rockets used solid fuel, usually gunpowder, and did not fly very far, perhaps only 2000 feet.

The invention of modern rocketry can be attributed directly to Professor Robert Goddard when he postulated that fuel should be burned in a small, separate combustion chamber, the rocket should be built in separable stages, and that the exhaust speed could be increased by using a special hour-glass shaped nozzle called a De Laval nozzle. Up to this point rockets burned all their fuel in one large solid chamber and weren't capable of going exceptionally fast or travelling intercontinental distances.

Rockets now commonly use a combination of liquid fuels which are able to accelerate the rocket to hypersonic speeds with great efficiency for a relatively low price. Besides their obvious military use to propel warheads across great distances, rockets are also used for fireworks, ejection seats, scientific atmospheric research, and of course, spaceflight.

See also[]

Civilization V Technologies [edit]
Ancient Agriculture Animal Husbandry Archery Bronze Working Calendar Masonry Mining Pottery Sailing The Wheel Trapping Writing
Classical Construction Currency Drama and Poetry Engineering Horseback Riding Iron Working Mathematics Optics Philosophy
Medieval Chivalry Civil Service Compass Education Guilds Machinery Metal Casting Physics Steel Theology
Renaissance Acoustics Architecture Astronomy Banking Chemistry Economics Gunpowder Metallurgy Navigation Printing Press
Industrial Archaeology Biology Dynamite Electricity Fertilizer Industrialization Military Science Rifling Scientific Theory Steam Power Telegraph1
Modern Ballistics Combustion Electronics Flight Mass Media1 Plastics Radio Railroad Refrigeration Replaceable Parts
Atomic2 Atomic Theory Combined Arms Computers Ecology Nuclear Fission Penicillin Radar Rocketry
Information2 Advanced Ballistics Future Tech Globalization Lasers Mobile Tactics Nanotechnology Nuclear Fusion Particle Physics Robotics Satellites Stealth Telecommunications The Internet
Сut Calculus3 Patronage3 Publishing3
1 Vanilla only 2 Atomic and Information eras are Future Era in Vanilla 3 Сut from the game
Added in the Gods & Kings expansion pack.
Added in the Brave New World expansion pack.