The Sanctuary is an advanced conservation building in Civilization VI. It is built in the Preserve district.
- Effects:
Strategy[]
The Sanctuary functions very similarly to the Grove, only that instead of Food, Faith, and Culture, it provides Science, Gold, and Production. The Sanctuary is usually less impactful than the Grove, since they both give similar bonuses to different types of yields, but the Grove is a lot cheaper and unlocked four eras earlier than the Sanctuary. However, this hardly means this building is not worth constructing. Science and Production are critical yields, and the Sanctuary can provide a solid amount of both.
Despite being unlocked after the Grove, the Sanctuary isn't a Tier 2 building and the Grove isn't a prerequisite for constructing it. This means that a Preserve can have a Sanctuary before getting a Grove, or just have a Sanctuary alone.
When playing as the Inca, the boosted yields apply to Mountains, which are normally impossible to work. Water tiles receive bonuses from the Sanctuary only if they are part of a natural wonder (since they have no Appeal otherwise).
Civilopedia entry[]
In the Industrial age and later, the notion of preserving natural land for the amusement of nobility or the reflection of priests often gave way to the needs of empire. The British Empire set up twin botanical research facilities: Kew Gardens, opened in its present form in 1840, and a site in Singapore in 1859. These were not only places for the public to stroll, but also centers for scientific research, where new strains of crops could be developed for use across the Empire. Hunting lodges like Berlin’s Grunewald were transformed into public parks for workers in Berlin’s factories, and temple sanctuaries became places in which all – not just priests and monks – could meditate. Here, too, ecologists could have a window onto the natural world that was (and is) in a state of rapid decline. “Sanctuary,” here, has a double meaning – both the preservation of the “wild” for science, art and religion, as well as a place of refuge from the demands of the punch-clock, factory whistle, or smartphone.