The Sanctuary functions very similarly to the Grove, only that instead of Food, Faith, and Culture, it provides Science, Gold, and Production. The Sanctuary is usually less impactful than the Grove, since they both give similar bonuses to different types of yields, but the Grove is a lot cheaper and unlocked four eras earlier than the Sanctuary. However, this hardly means this building is not worth building. Science and Production are critical yields, and this building can provide a solid amount of both.
Note that the Sanctuary is not a Tier 2 building. Although it is unlocked after the Grove, its building requirement does not include the Grove, meaning a Preserve can have the Sanctuary before getting the Grove, or just have the Sanctuary alone.
In the Industrial age and later, the notion of preserving natural land for the amusement of nobility or the reflection of priests often gave way to the needs of empire. The British Empire set up twin botanical research facilities: Kew Gardens, opened in its present form in 1840, and a site in Singapore in 1859. These were not only places for the public to stroll, but also centers for scientific research, where new strains of crops could be developed for use across the Empire. Hunting lodges like Berlin’s Grunewald were transformed into public parks for workers in Berlin’s factories, and temple sanctuaries became places in which all – not just priests and monks – could meditate. Here, too, ecologists could have a window onto the natural world that was (and is) in a state of rapid decline. “Sanctuary,” here, has a double meaning – both the preservation of the “wild” for science, art and religion, as well as a place of refuge from the demands of the punch-clock, factory whistle, or smartphone.