Game Info[]
Unique building of the Persian civilization. Requires Market. Replaces the Bank.
- Common traits:
- +25% Gold in this city
- 1 Merchant slot
- +1 Gold per incoming Trade Route (also +1 Gold for the owner of the route)
- +1 Science with Mercantilism social policy
- +1 Happiness with Capitalism Freedom tenet
- Special traits:
Strategy[]
The Satrap's Court is slightly more effective at increasing the city's output of wealth than a normal Bank, and it also increases the civilization's happiness. This bonus happiness helps you reach Golden Ages faster which, as the Persians, is extra important. The city must have a Market before the Satrap's Court may be constructed.
Civilopedia entry[]
A "satrap" is the title of a provisional governor of the Achaemenian Empire of Persia. The satraps were supported by the king, and were usually members of the royal family. A powerful figure, the satrap collected taxes and was the supreme judicial figure in the province. He was responsible for raising and maintaining an army, and therefore had to be highly trusted by the monarch. As the central power of the Persian empire weakened during the 5th century BC, the Satraps grew more independent, and some were in fact more powerful than the king they allegedly answered to.
Alexander maintained the satrapal administration after he conquered Persia, sometimes replacing the Satraps with his generals and sometimes retaining the existing governors if they maintained the peace and kept paying their taxes.