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Score is a numerical measure of a player's performance in the Civilization, Call to Power, and Colonization games. Founding a city, building a wonder, and researching a technology are just a few of the different ways to increase one's score. In a standard game, the player with the highest score wins a Score Victory if no one has achieved any of the victory conditions when the game's final turn ends.

Victory Points (often abbreviated VP) are frequently used to track players' scores and determine who achieves victory in scenarios.

Civilization III

Civilization IV

Civilization V

Civilization VI

Civilization: Call to Power

Call to Power II

Sid Meier's Colonization


Other games

Score is not present in (or the article has not been created for) the following games :

Game Article
Civilization Score (Civ1)
Civilization II Score (Civ2)
Civilization VII Score (Civ7)
Civilization: Beyond Earth Score (CivBE)
Civilization Revolution Score (CivRev)
Civilization Revolution 2 Score (CivRev2)
CivWorld Score (CivWorld)
Freeciv Score (Freeciv)
C-evo Score (C-evo)
FreeCol Score (FreeCol)
Civilization IV: Colonization Score (Civ4Col)
Sid Meier's Alpha Centauri‎ Score (SMAC)
Starships Score (Starships)

Future technology (CivRev)
This is a disambiguation page used to differentiate articles on different topics of the same name. If an internal link led you to this page, you may want to go back and edit it so that it points to the desired specific page.

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