Score is a numerical measure of a player's performance in the Civilization, Call to Power, and Colonization games. Founding a city, building a wonder, and researching a technology are just a few of the different ways to increase one's score. In a standard game, the player with the highest score wins a Score Victory if no one has achieved any of the victory conditions when the game's final turn ends.
Victory Points (often abbreviated VP) are frequently used to track players' scores and determine who achieves victory in scenarios.
Civilization III
Civilization IV
Civilization V
Civilization VI
Civilization: Call to Power
Call to Power II
Sid Meier's Colonization
Other games
Score is not present in (or the article has not been created for) the following games :
Game | Article |
---|---|
Civilization | Score (Civ1) |
Civilization II | Score (Civ2) |
Civilization VII | Score (Civ7) |
Civilization: Beyond Earth | Score (CivBE) |
Civilization Revolution | Score (CivRev) |
Civilization Revolution 2 | Score (CivRev2) |
CivWorld | Score (CivWorld) |
Freeciv | Score (Freeciv) |
C-evo | Score (C-evo) |
FreeCol | Score (FreeCol) |
Civilization IV: Colonization | Score (Civ4Col) |
Sid Meier's Alpha Centauri | Score (SMAC) |
Starships | Score (Starships) |