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Scouts are unarmed, non-combat units with two movement points. They are good at exploring the countryside. Only Expansionist civilizations can build Scouts.

The Inca, instead build their unique unit Chasqui Scout which unlike the Scout can defend and attack in addition to suffering no penalties when moving through hills and mountains.

Civilopedia entry[]

Smart application of a nation's military resources often means identifying the points that would benefit from it the most.The use of lightly armed but fleet of foot scouts to survey the situation can permit this effective application of might.

See also[]

Civilization III Units
Land Ancient CavalryAnsar WarriorU PArcherArmyArtilleryBerserkU PBowmanUCannonCatapultCavalryChariotChasqui ScoutU CConquistadorU PCossackUCruise MissileCrusaderEnkidu WarriorU CExplorerFlakCGallic SwordsmanU PGuerillaHopliteUHorsemanHussarU CHwachaU PICBMImmortalsUImpiUInfantryJaguar WarriorUJavelin ThrowerU CKeshikU PKnightLeaderLegionaryULongbowmanMarineMech InfantryMedieval InfantryMobile SAMCModern ArmorModern ParatrooperMounted WarriorUMusketeerUMusketmanNumidian MercenaryU PPanzerUParatrooperCPikemanRadar ArtilleryRiderURiflemanSamuraiUScoutSettlerSipahiU PSpearmanSwiss MercenaryU CSwordsmanTactical NukeTankThree-Man ChariotU CTOW InfantryCTrebuchetCWar ChariotUWar ElephantUWarriorWorker
Sea AEGIS CruiserBattleshipCaravelCarrackU CCarrierCruiserCCurraghCDestroyerDromonU CFrigateGalleonGalleyIroncladMan-O-WarUNuclear SubmarinePrivateerSubmarineTransport
Air BomberF-15UFighterHelicopterJet FighterStealth BomberStealth Fighter
U: Unique unitP: Added in Play the World expansion • C: Added in Conquests expansion
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