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Scouts are unarmed, non-combat units with two movement points. They are good at exploring the countryside. Only Expansionist civilizations can build Scouts.
Variants[]
The Inca instead build their unique Chasqui Scout which, unlike the Scout, can defend and attack in addition to suffering no penalties when moving through hills and mountains.
Civilopedia entry[]
Smart application of a nation's military resources often means identifying the points that would benefit from it the most. The use of lightly armed but fleet of foot scouts to survey the situation can permit this effective application of might.
See also[]
- Explorer (Civ3)
- Scout in other games