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The Sea Engineer is a unit in Call to Power II.

Summary[]

Gameplay[]

The Sea Engineer Settles Sea Colonies. Like a Settler or Urban Planner, building the Sea Engineer removes a Population point from the City in which it is built.

Great Library entry[]

As land became scarce, nations began to look to the sea to build cities. Unfortunately, the intense pressure at the bottom of the ocean made it difficult construct large-scale projects. The development of nanotechnology in the late 21st century opened up new frontiers in exploration, construction and science. The sea engineer was the first mobile nano-assembly vehicle developed for underwater construction. Using the latest robotics technology, the sea engineer was capable of molecular-level construction of solid materials.

See also[]

Call to Power II Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Helicopter Carrack Catapult Cavalry Cleric Coracle Corporate Branch Crawler Cruise Missile Cyber Ninja Destroyer Diplomat Dreadnaught Eco-Ranger Eco-Terrorist Empathic Diplomat Fascist Fighter Fire Trireme Freight Transport Fusion Tank Hoplite Hover Infantry Infantryman Infector Interceptor Ironclad Knight Kraken Lawyer Leviathan Light Mech Longship Machine Gunner Marine Mobile SAM Moray Striker Mounted Archer Nuclear Submarine Nuke Paratrooper Pikemen Plasma Destroyer PT Boat Samurai Scout Sub Sea Engineer Settler Ship of the Line Slaver Space Plane Spy Spy Plane Stealth Bomber Stealth Fighter Submarine Tank Televangelist Troop Ship Urban Planner War Walker Warrior
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