Advanced sea building. Requires Harbor.
- +1 Production and Gold from Sea Resources worked by this city.
- +15% Production of Naval Units in this city.
- +1 Happiness with Naval Tradition Social policy
- +1 Gold with Merchant Navy Social policy
A Seaport is the pinnacle of maritime technology. Besides further boosting Production and Gold output for sea resources, the Seaport gives a Production bonus toward naval vessels, which can be priceless. Make sure to build training buildings in cities with Seaports, and build up your navy there!
A seaport is a modern super-harbor. It is a deep-water port which has facilities to handle the largest tankers and transports. Seaports usually contain a forest of cranes for the rapid unloading of cargo, which is then transported away via a bewildering maze of railroad tracks and roads. Modern seaports are controlled by harbor-masters in high-tech control rooms equipped with radar, satellite feeds, and sophisticated computers employing complex tracking software.
|Civilization V Buildings |
|Airport • Amphitheater • Aqueduct • Armory • Arsenal • Bank (Hanse • Satrap's Court) • Barracks (Ikanda • Krepost) • Bomb Shelter • Broadcast Tower • Caravansary • Castle (Mughal Fort) • Cathedral • Circus • Colosseum • Constabulary • Courthouse • Factory • Forge • Garden (Candi ) • Granary • Harbor • Hospital • Hotel • Hydro Plant • Library (Paper Maker • Royal Library ) • Lighthouse • Market (Bazaar) • Medical Lab • Military Academy • Military Base • Mint • Monastery • Monument (Stele ) • Mosque • Museum • Nuclear Plant • Observatory • Opera House (Ceilidh Hall ) • Pagoda • Police Station • Public School • Recycling Center • Research Lab • Seaport • Shrine (Pyramid ) • Solar Plant • Spaceship Factory • Stable (Ducal Stable ) • Stadium • Stock Exchange • Stone Works • Temple (Burial Tomb • Mud Pyramid Mosque) • Theatre • University (Wat) • Walls (Walls of Babylon) • Water Mill (Floating Gardens) • Windmill (Coffee House ) • Workshop (Longhouse) • Zoo|