Civilization Wiki
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|unique =
 
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|effect = *+1 production from sea resources
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|effect = *+15% {{production5}} for naval units
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*+1 {{production5}}, {{gold5}} from sea resources
*City must have at least one improved nearby sea resource}}
 
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*City must be built on a coast
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*Requires [[Harbor (Civ5)|harbor]]}}
   
   

Revision as of 21:00, 22 June 2012

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Game Info:

+1 Production from Sea Resources worked by this City.

City must have at least one Sea Resource with Fishing Boats nearby.

Strategy:

A Seaport increases the production output of an improved sea resource. The Seaport cannot be constructed unless the city has at least one such improved resource nearby.

Historical Info:

A seaport is a modern super-harbor. It is a deep-water port which has facilities to handle the largest tankers and transports. Seaports usually contain a forest of cranes for the rapid unloading of cargo, which is then transported away via a bewildering maze of railroad tracks and roads. Modern seaports are controlled by harbor-masters in high-tech control rooms equipped with radar, satellite feeds, and sophisticated computers employing complex tracking software.