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{{District_(Civ6) |
{{District_(Civ6) |
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+ | |game = Rise and Fall |
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|unique = Korean |
|unique = Korean |
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|replaces = Campus |
|replaces = Campus |
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|trade_yields = Domestic Destination: +1 {{Food6}}.<br/> |
|trade_yields = Domestic Destination: +1 {{Food6}}.<br/> |
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International Destination: +1 {{Science6}}. |
International Destination: +1 {{Science6}}. |
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− | |unlocks_buildings = Library, |
+ | |unlocks_buildings = Library,University,Research Lab |
+ | }} |
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− | + | {{seewp|Seowon}} |
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− | |||
− | The '''Seowon''' is a unique |
+ | .The '''Seowon''' is a unique {{District6}} of the [[Korean (Civ6)|Korean]] [[Civilizations (Civ6)|civilization]] in ''[[Civilization VI: Rise and Fall]]''. It replaces the [[Campus (Civ6)|Campus]] and must be built on [[Hills (Civ6)|Hills]]. |
* Effects: |
* Effects: |
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** Lower {{Production6}} cost (27 vs. 54). |
** Lower {{Production6}} cost (27 vs. 54). |
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− | ** +4 {{Science6}} |
+ | ** Has a starting adjacency bonus of +4 {{Science6}}. |
− | ** -1 penalty to {{Science6}} for each adjacent [[ |
+ | ** -1 penalty to {{Science6}} for each adjacent {{District6}} [[Tile (Civ6)|tile]]. |
− | ** |
+ | ** +1 {{Scientist6}} Point per turn. |
+ | ** Specialists add +2 {{Science6}} each. |
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+ | |||
===Buildings=== |
===Buildings=== |
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The following buildings can be constructed in a Seowon: |
The following buildings can be constructed in a Seowon: |
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− | *[[Library (Civ6)|Library]] |
+ | * [[Library (Civ6)|Library]] |
− | *[[University (Civ6)|University]] |
+ | * [[University (Civ6)|University]] |
− | *[[Research Lab (Civ6)|Research Lab]] |
+ | * [[Research Lab (Civ6)|Research Lab]] |
===Projects=== |
===Projects=== |
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− | *'''[[Campus Research Grants (Civ6)|Campus Research Grants]]''' |
+ | * '''[[Campus Research Grants (Civ6)|Campus Research Grants]]:''' Grants {{Science6}} equal to 15% of {{Production6}} used and {{Scientist6}} points |
==Strategy== |
==Strategy== |
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Also make sure to build the Seowon away from other districts (including [[City Center (Civ6)|City Centers]] and [[Aqueduct (Civ6)|Aqueducts]]), each of which will subtract 1 from its base {{Science6}} yield of 4. The only exception is the {{link6|Government Plaza}}, whose own built-in bonus cancels the penalty. |
Also make sure to build the Seowon away from other districts (including [[City Center (Civ6)|City Centers]] and [[Aqueduct (Civ6)|Aqueducts]]), each of which will subtract 1 from its base {{Science6}} yield of 4. The only exception is the {{link6|Government Plaza}}, whose own built-in bonus cancels the penalty. |
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+ | |||
+ | Even though its base {{Science6}} yield of 4 is not described as an adjacency bonus, it does still benefit from adjacency bonus modifiers like the [[Natural Philosophy (Civ6)|Natural Philosophy]] policy, allowing for an even bigger early-game tech lead (though at the cost of a valuable [[Policy Cards (Civ6)|policy card]] slot). When possible, the [[Ages (Civ6)#Dedications|Golden Age Dedication]] "Heartbeat of Steam" should be picked: combined with Natural Philosophy, your Seowons can produce up to 8 {{Science6}} and {{Production6}}. |
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+ | |||
+ | In ''[[Civilization VI: Gathering Storm|Gathering Storm]]'', the power level of the Seowon is significantly hampered even though there is no direct nerf to this district. The regular Campus is now the easiest district to give a high starting adjacency bonus, due to major bonuses next to [[Reef (Civ6)|Reefs]] and [[Geothermal Fissure (Civ6)|Geothermal Fissures]] and many curvy [[Mountain (Civ6)|mountain]] ranges on the [[Map (Civ6)|map]] (thanks to new map generations). On certain map types (most notably, Primordial, where Mountains and Geothermal Fissures appear in huge numbers), the Seowon even pales somewhat when compared to its counterpart, since its {{Science6}} is capped at 4 and can only scale downward. |
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==Civilopedia entry== |
==Civilopedia entry== |
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+ | {{/Civilopedia}} |
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− | An educational crisis in 16th Century Korea brought about the seowon, a private institution designed to fill the scholarly void. The heavy emphasis on Confucian teachings and rituals were often expressed in the modest appearance of its structures. The preponderance of aristocratic children attending made the seowon ideal for discussing politics. This blend of Neo-Confucianism and topical matters created an ideal setting to explore new ideas about Korea’s contemporary culture and government. |
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==Gallery== |
==Gallery== |
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==Related achievements== |
==Related achievements== |
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{{Data|Civ6|GetSteamAchievement|Advanced Seminar in Astrophysics}} |
{{Data|Civ6|GetSteamAchievement|Advanced Seminar in Astrophysics}} |
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+ | {{Districts (Civ6)}} |
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[[Category:Korean]] |
[[Category:Korean]] |
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+ | [[Category:Civilization VI: Rise and Fall]] |
Revision as of 05:44, 28 September 2020
.The Seowon is a unique District of the Korean civilization in Civilization VI: Rise and Fall. It replaces the Campus and must be built on Hills.
- Effects:
- Lower Production cost (27 vs. 54).
- Has a starting adjacency bonus of +4 Science.
- -1 penalty to Science for each adjacent District tile.
- +1 Great Scientist Point per turn.
- Specialists add +2 Science each.
Buildings
The following buildings can be constructed in a Seowon:
Projects
- Campus Research Grants: Grants Science equal to 15% of Production used and Great Scientist points
Strategy
Try to build the Seowons surrounded by hills and flat tiles suitable for Mines and Farms, so that you get the extra Science from Mines and Food from Farms.
Also make sure to build the Seowon away from other districts (including City Centers and Aqueducts), each of which will subtract 1 from its base Science yield of 4. The only exception is the Government Plaza, whose own built-in bonus cancels the penalty.
Even though its base Science yield of 4 is not described as an adjacency bonus, it does still benefit from adjacency bonus modifiers like the Natural Philosophy policy, allowing for an even bigger early-game tech lead (though at the cost of a valuable policy card slot). When possible, the Golden Age Dedication "Heartbeat of Steam" should be picked: combined with Natural Philosophy, your Seowons can produce up to 8 Science and Production.
In Gathering Storm, the power level of the Seowon is significantly hampered even though there is no direct nerf to this district. The regular Campus is now the easiest district to give a high starting adjacency bonus, due to major bonuses next to Reefs and Geothermal Fissures and many curvy mountain ranges on the map (thanks to new map generations). On certain map types (most notably, Primordial, where Mountains and Geothermal Fissures appear in huge numbers), the Seowon even pales somewhat when compared to its counterpart, since its Science is capped at 4 and can only scale downward.
Civilopedia entry
An educational crisis in 16th Century Korea brought about the seowon, a private institution designed to fill the scholarly void. The heavy emphasis on Confucian teachings and rituals were often expressed in the modest appearance of its structures. The preponderance of aristocratic children attending made the seowon ideal for discussing politics. This blend of Neo-Confucianism and topical matters created an ideal setting to explore new ideas about Korea’s contemporary culture and government.
Gallery
Related achievements
Advanced Seminar in Astrophysics
As Seondeok, build a Spaceport district next to a Seowon
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Civilization VI Districts [edit] |
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Aerodrome • Aqueduct (Bath) • Campus (Observatory1 • Seowon ) • Canal • City Center • Commercial Hub (Suguba ) • Dam • Diplomatic Quarter1 • Encampment (Ikanda • Thành1) • Entertainment Complex (Street Carnival • Hippodrome1) • Government Plaza • Harbor (Cothon • Royal Navy Dockyard) • Holy Site (Lavra) • Industrial Zone (Hansa • Oppidum1) • Neighborhood (Mbanza) • Preserve1 • Spaceport • Theater Square (Acropolis) • Walled Quarter2 • Water Park (Copacabana ) |
1 Requires DLC • 2 The Black Death scenario only
Added in the Rise and Fall expansion pack. |